What if he was hiding to begin with, sneak attack with his primary and off hand 10d6, and spends a move action to hide in the monsters shadow(a -20 to the hide check)?
A group of friends and myself have started up a new game of D&D3.5. The party works well together sometimes, but we sometimes have problems. The problem that I keep coming up with is the rogue. The rogue and the bard have a bad habit of taking the biggest part of the treasure and lying about it. The rogue's sleight of hand, bluff and the bard with his bluff skill make it impossible to tell they are lying. An example of this is when they opened a chest after checking it for traps. Their was one thousand gold in the chest but with a bluff and sleight of hand, everyone split 500 of it. The rogue and the bard pocketed the other 500. As the DM I know what they did, but as a character my rolls and modifiers can not compete. Do you guys have any advice to help fix this.
A group of friends and myself have started up a new game of D&D3.5. The party works well together sometimes, but we sometimes have problems. The problem that I keep coming up with is the rogue. The rogue and the bard have a bad habit of taking the biggest part of the treasure and lying about it. The rogue's sleight of hand, bluff and the bard with his bluff skill make it impossible to tell they are lying. An example of this is when they opened a chest after checking it for traps. Their was one thousand gold in the chest but with a bluff and sleight of hand, everyone split 500 of it. The rogue and the bard pocketed the other 500. As the DM I know what they did, but as a character my rolls and modifiers can not compete. Do you guys have any advice to help fix this.
Another problem that I have is a rogue7/shadowdancer1. With his modifiers he has a 24 in hide and move silently . Combine this with the two weapon fighting feat lets him deal out ridiculous damage. I've tried to look into it and it all seems legit. His tactic is to hide in the monsters shadow. He then attack the monster with a sneak attack with his primary hand uses a free action to hide in the monsters shadow and goes again with a sneak attack with his off hand. Uses a free action to hide again in the monsters shadow. Then he will attack again with another sneak attack. After he finishes he uses a free action to hide again. This makes a total of 15d6 plus his strength modifier. I love the rogue class for the skills and the need for one in a party, but never being able to be hit and doing massive damage takes away from the experience. I don't know about anybody but playing a game on god mode just isn't enjoyable for everyone who actually has a chance of dieing. Do you know if what he is doing is completely legit or not?
Mine rule is always "you don't have to roll, and can believe what you want. If you do roll, you accept the results." It's worked well for my groups over the years, but I know it won't work at all tables. As always, play what you likeIt has been the standard in games I've been in that even if someone bluffs you, you can still choose to not trust them.
A group of friends and myself have started up a new game of D&D3.5. The party works well together sometimes, but we sometimes have problems. The problem that I keep coming up with is the rogue. The rogue and the bard have a bad habit of taking the biggest part of the treasure and lying about it. The rogue's sleight of hand, bluff and the bard with his bluff skill make it impossible to tell they are lying. An example of this is when they opened a chest after checking it for traps. Their was one thousand gold in the chest but with a bluff and sleight of hand, everyone split 500 of it. The rogue and the bard pocketed the other 500. As the DM I know what they did, but as a character my rolls and modifiers can not compete. Do you guys have any advice to help fix this.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.