Help Get Me Fired Up For Traveller!

Go find Outland and Alien on netflix.

I love Outland!

I think that movie was one of the reasons I chose to go into law enforcement.
Sean Connery's character was just so heroic in that seemingly hopeless situation. Very "High Noon".

I'm already getting some ideas about how to get some exciting adventures together for Traveller.

Thanks for the help.
 

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My Appendix N for Traveller:
  • Jack Vance's Planet of Adventure
  • H. Beam Piper's Space Viking and Uller Uprising
  • CJ Cherryh's Downbelow Station
  • Robert Heinlein's Citizen of the Galaxy and Starship Troopers
  • Frank Herbert's Dune
  • Poul Anderson's The Trouble Twisters, Mirkheim, and Satan's World
 

I'd also suggest Niven's Ringworld, as it appears to have had an influence on Traveller. The first edition Traveller core rulebook mentioned Dyson spheres, ringworlds and Kemplerer Rosettes in the star system generation rules (though they didn't make it into Mongoose's), the Aslan are pretty clearly reskinned Kzinti, and I believe the Hivers may be derived from the Puppeteers. Plus "Exploring the unknown, crash in foreign environment, deal with it" is a pretty typical Trav plot.
 

Poul Anderson and Larry Niven are excellent suggestions. The David Falkayn novels for Anderson, and Niven's short story collections a bit more than Ringworld imo. C J Cherryh, I'd look at the Chanur series as well as Donwbelow Station. H Beam Piper really should be one of the staples for a Traveller Appendix N.

Mercedes Lackey has a couple of nice SF series, although the Suiza books have more of a military flavour. The Serrano series has a civilian noble's yacht at the centre.

Elizabeth Moon's Vatta's War series starts with a disgraced military cadet taking over running a family-owned free trader, and goes on from there.

If you're interests are a bit different, James White has the Sector General series about a SF hospital - which later adds an ambulance spaceship.

Alistair Reynolds' Revelation Space series is generally very good, and has a variety of themes in space.

David Brin, Startide Rising and some of the other Uplift novels, for a take on strange but understandable aliens and geneered dolphins and chimpanzees.
 


Let me chuck some petrol on the fire: Resident Evil corporate, conspiracy, genetics, experiments. Joe Haldeman's Forever War for hostile environments. Harry Harrison's Deathworld for equally hostile environments. Ultimate X-Men comic compilations and Marvel Civil War for 'pazazz' (wtf?); Aliens as well as Alien. Dark Heresy, Rogue Trader and Deathwatch for ideas that play faster under Traveller - especially the whole fear/ shock/ madness stuff. Wyndham's Day of the Triffids and The Chrysalids. Setting off fireworks in the house for . . . on reflection that was a really bad idea as it turned out :eek:
 

Mercedes Lackey has a couple of nice SF series, although the Suiza books have more of a military flavour. The Serrano series has a civilian noble's yacht at the centre.

Elizabeth Moon's Vatta's War series starts with a disgraced military cadet taking over running a family-owned free trader, and goes on from there.
Um, the Suiza and Serrano books are by Moon, not Lackey. A lot of Andre Norton's early SF stuff would also work well with Traveller.
 


Oh, and if this helps fire you up any, here's the write-up for the starting world I just gave to my players for the game starting this week:

Violante is a lightly populated (40,000) island world in the Aramis subsector of the Spinward Marches.

The Ancients long ago seeded the world with a wide variety of Terran aquatic life, and today, the world is famous for its sport fishing and sailing and is a playground for the idle rich, particularly for the nobility and executives of Tukera Lines.

There are no actual islands on Violante. Instead, all above-water settlements are actually located atop atolls, with giant mountains of coral below the water. Most of the coral mounts remain pristine to this day, and are off-limits to uninvited visitors at each estate.

Only the original settlement atoll, Somers Island, today the home of Bristol Starport, has seen the effects of pollution and coral bleaching. Somers Island is also the home of most of the planet's workers, who tend to live in crowded quik-rok apartment buildings built by Tukera Lines, sometimes with triple occupancy and tenants sleeping in shifts. Tukera dominates life on Somers Island, with company stores being the primary source of supplies and groceries, outside of the local fishermen and tradesmen.

The other atolls are either private estates or Tukera Lines resorts, many of which have private spaceports as well.

Only citizens of Violante can own aircars or purchase real estate on the planet. Citizenship is reserved for children of citizens or those who have purchased it -- and potential citizens are voted upon by the heads of existing families.

For those not of the working class, Violante is famous for its refined quality of life. The planet's residents partake of an afternoon tea that even the working class are expected to partake in.

Pastel colors are everywhere on the world, both naturally occurring -- even its one moon, Brizo, is pinkish in color -- and replicated in the color of buildings and vehicles.

Residents also wear distinctive pants that stop at the knee.
It's going to be a pirate-themed campaign, so I pulled all my inspirations from appropriate real-world sources, along with picking a planet that had a Caribbean sort of feel from its raw stats and its proximity to the Vargr Extents.
 

Old black water keep on rolling
Mississippi moon won't you keep on shining on me
Old black water keep on rolling
Mississippi moon won't you keep on shining on me

Keep on shining your light
Gonna make everything, pretty mama
Gonna make everything be all right
"Coz I ain't got no worries
'Coz i ain't in a hurry
At all
 

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