Infinite Monkey@Work
First Post
I'm the DM in our campaign. I;m not very good at roleplaying, so most of the sessions tend to devolve into combat. I'm wanting to stretch myself a bit and try something different, and I thought of running a ballroom type scene next time the party is in town. I would greatly appreciate any advice on how to pull this off and especially on how to make the roleplaying parts as easy on me as possible.
The PCs are :
Lady Castella : a young noble woman. Her family are in dire financial straits and had to sell the family castle before she was born. Her mother is dead and her father is a recluse who lives in town. They are currently trying to clear the monsters out of her ancestral castle at the behest of its current owner (more on him later)
Anschlag : Castella's 8 foot body guard. He was exiled for killing someone and so tends to try subdue people despite being the groups Combat Monster(tm). None of the other players know this.
Father Mulligan : An old fat drunk priest. He used to be very powerful, but failed to stop his home town from being destroyed by a vampire and was level drained back down to 1st level in the process. None of the other players know this.
Pta-riri : An elven barbarian. She doesn't wear many clothes and is generally a bit wild.
Jafula : A mysterious monk. No one knows much about him (including the player, who is a bit lazy on the character background bit).
The major NPCs :
Azharadian : An extremely powerful retired monk who is now mayor of the town and the players sponsor. He has a reputation for being extremely wise and good and kind and all that. THe players recently aquired an artifact for him, that unknown to him or the players is a piece of the body of the evil god of the campaign. This artifact is slowly corrupting him.
Lord John (can't remember his actual name) : The countries capital has long since been corrupted by a similar artifact to the one Azharadian has, which was found by Castellas great grandfather (and caused the families financial problems). Lord John is throughly corrupted by it, but still seems nice. He is the campaigns big bad guy.
- He was the one that convinced Azharadian to aquire the artifact.
- He owns Castellas castle.
- He has been trying to woo Castella, but has been unsuccessful so far. Despite being kind and noble and elegible, Castella just has a bad feeling about him.
None of the characters have met him before apart from Castella and Anschlag, and all they know about him is that he is an elegible bachelor that has been trying to woo Castella. They don't even know that he is the owner of the castle they are currently exploring. I want to introduce Lord John at the ball, so that when he turns up and claims ownership of the newly cleared castle they will at least have met him before.
Other sundry nobles.
There you go. Any suggestions of how I can set the scene, or give the players something to do (Most of the players are fairly combat oriented, but I do think they will enjoy a change of pace so long as I run it well), or roleplay the characters well (which is my weakest DM ability).
The PCs are :
Lady Castella : a young noble woman. Her family are in dire financial straits and had to sell the family castle before she was born. Her mother is dead and her father is a recluse who lives in town. They are currently trying to clear the monsters out of her ancestral castle at the behest of its current owner (more on him later)
Anschlag : Castella's 8 foot body guard. He was exiled for killing someone and so tends to try subdue people despite being the groups Combat Monster(tm). None of the other players know this.
Father Mulligan : An old fat drunk priest. He used to be very powerful, but failed to stop his home town from being destroyed by a vampire and was level drained back down to 1st level in the process. None of the other players know this.
Pta-riri : An elven barbarian. She doesn't wear many clothes and is generally a bit wild.
Jafula : A mysterious monk. No one knows much about him (including the player, who is a bit lazy on the character background bit).
The major NPCs :
Azharadian : An extremely powerful retired monk who is now mayor of the town and the players sponsor. He has a reputation for being extremely wise and good and kind and all that. THe players recently aquired an artifact for him, that unknown to him or the players is a piece of the body of the evil god of the campaign. This artifact is slowly corrupting him.
Lord John (can't remember his actual name) : The countries capital has long since been corrupted by a similar artifact to the one Azharadian has, which was found by Castellas great grandfather (and caused the families financial problems). Lord John is throughly corrupted by it, but still seems nice. He is the campaigns big bad guy.
- He was the one that convinced Azharadian to aquire the artifact.
- He owns Castellas castle.
- He has been trying to woo Castella, but has been unsuccessful so far. Despite being kind and noble and elegible, Castella just has a bad feeling about him.
None of the characters have met him before apart from Castella and Anschlag, and all they know about him is that he is an elegible bachelor that has been trying to woo Castella. They don't even know that he is the owner of the castle they are currently exploring. I want to introduce Lord John at the ball, so that when he turns up and claims ownership of the newly cleared castle they will at least have met him before.
Other sundry nobles.
There you go. Any suggestions of how I can set the scene, or give the players something to do (Most of the players are fairly combat oriented, but I do think they will enjoy a change of pace so long as I run it well), or roleplay the characters well (which is my weakest DM ability).