Storyteller01
First Post
Took me a while, but I'm allowing it as is (with errata) in my campaign.
Storywise, it's a menacing system that is either quashed or tightly controlled (sorcerers currently run things).
Mechanics wise I treat it the same as a fighter. They pick the weapon system they want to focus on and run with it. Each have their draw backs and bonuses. Psions and magic users just pick different types of 'weapons'.
Storywise, it's a menacing system that is either quashed or tightly controlled (sorcerers currently run things).
Mechanics wise I treat it the same as a fighter. They pick the weapon system they want to focus on and run with it. Each have their draw backs and bonuses. Psions and magic users just pick different types of 'weapons'.
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