Cameron Barry
First Post
Revised based on feedback.
Warforged
Ability: Score Increase All Warforged gain +2 to Constitution.
Speed: 30 feet.
Construct: You are immune to non-magical poisons, the poisoned condition, and diseases, and the paralyzed condition and exhaustion. You cannot be polymorphed.
Wood and Metal:Magical healing restores half the normal number of hit points to you, even if it would normally not affect constructs. You do not make death saving throws on your turn, but may accrue failures by being damaged.
Mutable Form: You may embed Warforged components, including installed weapons, armor, tools, magic items, and other devices (items work in progress)
Subrace Choose Soldier or Scout.
Unsleeping: You do not sleep. Instead, you must perform maintenance on yourself for 4 hours of a long rest to gain the benefits. You are aware of surroundings during this period, which is interrupted by strenuous action.
Solider
Ability Score Increase: Soldier Warforged gain +1 to Strength.
Built to Last: When you would drop to 0 hit points, remain at one instead. Regain ability to do so by taking a long rest.
Scout
Ability Score Increase: Scout Warforged gain +1 to Dexterity.
Small Size: You are a small creature. Your speed is 25 feet.
Recon: You may use a bonus action on your turn to take the Search action. You have proficiency in Wisdom (Perception) and Intelligence (Investigation) checks.
Warforged
Ability: Score Increase All Warforged gain +2 to Constitution.
Speed: 30 feet.
Construct: You are immune to non-magical poisons, the poisoned condition, and diseases, and the paralyzed condition and exhaustion. You cannot be polymorphed.
Wood and Metal:Magical healing restores half the normal number of hit points to you, even if it would normally not affect constructs. You do not make death saving throws on your turn, but may accrue failures by being damaged.
Mutable Form: You may embed Warforged components, including installed weapons, armor, tools, magic items, and other devices (items work in progress)
Subrace Choose Soldier or Scout.
Unsleeping: You do not sleep. Instead, you must perform maintenance on yourself for 4 hours of a long rest to gain the benefits. You are aware of surroundings during this period, which is interrupted by strenuous action.
Solider
Ability Score Increase: Soldier Warforged gain +1 to Strength.
Built to Last: When you would drop to 0 hit points, remain at one instead. Regain ability to do so by taking a long rest.
Scout
Ability Score Increase: Scout Warforged gain +1 to Dexterity.
Small Size: You are a small creature. Your speed is 25 feet.
Recon: You may use a bonus action on your turn to take the Search action. You have proficiency in Wisdom (Perception) and Intelligence (Investigation) checks.
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