Olaf the Stout
Hero
shilsen said:Assuming he has W. Focus and a +1 weapon, that's still only +13/8 or +11/11/6 with Rapid Shot. Mildly optimized enemies at this level should have ACs of 25+, so that would take some hitting. And even though I'm sure he has Precise Shot, his allies will often be providing soft cover to enemies, giving them an extra +4 to AC.
Besides the suggestions made by other people, I'll just add that smart enemies who realize the archer is highly effective will look for ways to neutralize him. A spellcaster enemy would have the easiest time, either just messing up his opportunities by using things like Fog/Stinking Cloud, summoning enemies around him, targeting him with damaging or mind-affecting spells, etc. A particularly mean spellcaster, especially if there's a couple of them, could do the always fun targeted Dispel (on the bow) + Shatter combo.
But even non-spellcasters have lots of options. A tanglefoot bag or two, for example, would mess with his day. And a melee attacker who gets to him will absolutely ruin his day with sunder, disarm or grapple.
If I make the AC's of the baddies higher than they are currently it will also make it even more difficult for the other PC's to hit. They are having a tough time of it as it is. Higher AC's will just accentuate the archer PC, which isn't really what I want to do.
The Fog/Stinking Cloud and/or summoning monsters are good suggestions.
His bow is a WoL so the Dispel/Shatter won't work. Thanks anyway.
I'm not sure that a grapple will bother him as much as you think. With basically a fighter BAB he would be reasonably effective in a grapple. He has Strength 13 which isn't anything to write home about but it is still reasonable nevertheless.
Olaf the Stout
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