Samnell
Explorer
It turns out I'm going to be one of two players in a new campaign starting up. PCs are to be prisoners of war newly released. We're from basically a european/western sort of D&D continent but we were taken prisoner by a generally asian-themed empire and brought back to be used as slave labor.
But now the war's over and we're free to do as we will. Getting back home is up to us to figure out, though. Adventure ensues.
We're each playing two PCs because the DM wants that four-PC party goodness and we haven't been able to scrounge up any more players. (If you want to play D&D and you live in the Alpena, Michigan area, PLEASE PLEASE PLEASE email me and I'll get you in touch with the DM: samnell@chartermi.net.)
The other player has called dibs on a rogue and a sorcerer, so to round out the classic foursome I've agreed to do a cleric and a fighter-type of some kind. But I'm not sure what sort of cleric or fighter type I want.
I've been thinking I might do two dwarves. One would be a cleric of a dwarven deity which the other also reveres. Cleric and Paladin (likely followers of Gorm or Clangeddin) and Cleric and Barbarian (followers of Haela Brightaxe) are the options I'm mainly leaning towards at the moment.
Regardless, I'd like to have some neat way for my two PCs to fit together smoothly so I don't have to worry too much about byplay between them, which would amount to me talking to myself.
Does anybody have any other suggestions? I thought about doing a similar pairing with elves, but the elven gods don't intrigue me so much as the dwarves do. Halflings and gnomes are out for a matched pair because the strength penalty would hurt me too much playing the party's only mainline fighter.
So have at it hivemind. Any suggestions for how to play/create the PCs I'm pondering or neat ideas to explore as alternates.
...before anyone asks, of course I have Wulf's dwarf book. The story hour was the best advertisement one could want for it. Half-orcs I haven't seen yet
But now the war's over and we're free to do as we will. Getting back home is up to us to figure out, though. Adventure ensues.
We're each playing two PCs because the DM wants that four-PC party goodness and we haven't been able to scrounge up any more players. (If you want to play D&D and you live in the Alpena, Michigan area, PLEASE PLEASE PLEASE email me and I'll get you in touch with the DM: samnell@chartermi.net.)
The other player has called dibs on a rogue and a sorcerer, so to round out the classic foursome I've agreed to do a cleric and a fighter-type of some kind. But I'm not sure what sort of cleric or fighter type I want.
I've been thinking I might do two dwarves. One would be a cleric of a dwarven deity which the other also reveres. Cleric and Paladin (likely followers of Gorm or Clangeddin) and Cleric and Barbarian (followers of Haela Brightaxe) are the options I'm mainly leaning towards at the moment.
Regardless, I'd like to have some neat way for my two PCs to fit together smoothly so I don't have to worry too much about byplay between them, which would amount to me talking to myself.

Does anybody have any other suggestions? I thought about doing a similar pairing with elves, but the elven gods don't intrigue me so much as the dwarves do. Halflings and gnomes are out for a matched pair because the strength penalty would hurt me too much playing the party's only mainline fighter.
So have at it hivemind. Any suggestions for how to play/create the PCs I'm pondering or neat ideas to explore as alternates.
...before anyone asks, of course I have Wulf's dwarf book. The story hour was the best advertisement one could want for it. Half-orcs I haven't seen yet