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Help me destroy the Forgotten Realms!

dreaded_beast

First Post
I may just be in one of my moods, but I have the itching to bring destruction and chaos to the campaign I am running. The campaign doesn't seem to have any direction and the PCs seem to be just going with the flow.

In addition, this campaign is one I actually took over. I really didn't set any ground rules, so the campaign is not really being run the way I want. The players already made some assumptions on how things work, etc. I want a chance for a fresh start, but don't want to just up and tell the players we are playing a new campaign. I figure doing some Realms Shattering Events for a few sessions (probably a good couple of months in real time) and shaking up the campaign world would be a good way to make FR my own as well as leading to a fun and enjoyable end to a campaign.

Then I can go back to scratch and start of the type of FR campaign I really wanted instead of picking up where someone left off.

Here is what I just came up with:

One of the PCs has received a religious artifact, a red strand of hair that comes from the godess Sune. The religious artifact was gifted to the PC by a merchant group known as the Iron Throne. After some research, the PC discovered that the strand must be brought to the temple of Sune, within Daerlun, the city of Sembia to fully activate it's powers. However, the Iron Throne is actually a secret evil organization fronting as a merchant group. When the PCs arrive at the temple with the so called religious artifact, all hell should break lose.

Question is, what kind of chaos and discord could ensue?

I'm looking to change the face of FR, such as Cormyr being overrun by demons, Shadowdale being destroyed by a rain of colorless fire, Waterdeep being ripped from the land and turned into a flying fortress, the Great Glacier melting forming another sea, etc.

I want the players to feel like the world is in Chaos, and that danger lurks everywhere.

Let me know who you think the main bad guys should be, how to get the ball rolling etc. I was thinking the Slaad, demons, devils, The Dragon Cult, Zhentarim, etc.

Ideas welcomed!
 

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dreaded_beast said:
I may just be in one of my moods, but I have the itching to bring destruction and chaos to the campaign I am running. The campaign doesn't seem to have any direction and the PCs seem to be just going with the flow.
I'd ask Mystery Man if he has any good ideas about destroying his world.
 

Ooh you have you come to the right guy! ;)

See here's what that thread of hair REALLY is.

A VERY long time ago, before the rise of Nethril, a powerful shamaness (insert your favorite race) traded her soul for favors from the powers that lay beyond. That included the Demon Prince Orcus and his rival in Hell, the Archfiend Mephistophles. Both came to claim what was theirs. Both were very pissed the other had claim on her. They then went to the only source that might fairly and accurately grant them what they believed was rightly theirs, Jergal, the Lord of Endings. (He was just sitting around doing nothing anyway!) Jergal declared he couldn't judge her soul until she had proven beyond a shadow of a doubt her loyalty to one side of evil or another. Orcus, in a fit of rage, cursed the shamaness, splintering her body and soul into two separate halves. This didn't please Mepistopheles, but he took comfort in having something over nothing. So both departs. Unknown to both, the shamaness' new forms both desired to be reunited. So each one left a small lock of hair behind in Faerun. This locket possessed a singular power, to summon the Shamaness home to Faerun. There she hoped whom ever summoned her would be able to reunite herself. However after the third attempt failed (the previous two resulting in some very speculatur blood baths when either Archfiend found their prize missing.), and resulted in the leveling of what is current Comryr, (well before the founding.) the shamaness decided this time she would only come IF the person in question could summon her in a place that was holy and dedicated to something other than evil or neutral terriority.

Now by this time, Orcus himself has learned of this plot. In an effort to secure more souls for him (as well as greater power) he had his fiendish minions turn the shamaness half in his demeses into a great heavy mace. This in turn would applify the connection, causing a permanent portal to be make into his realm. Mephistophles learned of this, and now seeks to do the same.

How's that for fun?
 

I have thought about this before too. I figured the best way to sow chaos on the Realms would be throough an alien invasion. It starts with a meteor shower, hitting many of the major cities of Faerun (Waterdeep, Silverymoon etc..) Small meteors mind you, not extinction level event stuff. Then the aliens arrive and start kicking butt, trying to kill major NPCs not killed in the first wave.. The PCs are caught in the middle and if of high enough level, possibly participating in resistance against them. THe aliens can be either magic of technology based. Dragonstar would be a good resource to use. Would that be chaotic enough?

Hawkeye
 



Open a rift to the Far Realm and play Forgotten CTHULHU! Or just Lovecraft Realms, I mean, either or.

- Ia! Kemrain Cthulhu Fhtagn.
 

Have the party meet a company of
beholders/medusas/gorgons/cockatrices/anything else which turns you to stone.

Then turn them all to stone and turn them back after you've ruined the realms.
 

Here's how I'm currently destroying MY campaign world:

A frostgiant sorcerer has developed an epic spell for the specific pupose of shrinking the sun to half size, casting the world into an eternal fimbul winter. Frostgiants, winterwolves and white dragons launch a massive assault, trying to take over the world!
 

I destroyed the Forgotten Realms already.
I had the goddes Talona trick the PC's into releasing a killer virus upon the world. The kicker; the players didn't know what they did.

It was a scary evening for the DM when I had to reveal to the players what they did.

For good pointers watch the miniseries "The Stand".

99.6% percent of the world's population gone...woohoo!
 

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