I'm wanting to make a Daredevil-esque character, who is blind, but he can "see." What feats are out there, other than blind fight?
I've seen the following two feats online, but are there any official ways to get up to blind sight or tremorsense?
Soul Sight [general]
You can perceive the living spirits of creatures around you.
Prerequisites: 6th level, base Will save bonus +5, Alertness, Iron Will, Wis 19+.
Benefit: You can perceive the auras of living, sentient creatures, granting you the blindsense special ability within 60 feet. See the DMG for a description of this ability. Your Soul Sight cannot detect creatures without a life force, such as constructs and undead, nor creatures without an Intelligence score, such as oozes, vermin and certain types of plant — in some situations, this may give you a clue that a creature is not what it appears to be.
Blindsight [general]
You do not need sight to be a master of combat.
Prerequisites: Base attack bonus +10, Base Will save bonus +5, Alertness, Blind-Fight, Iron Will, Soul Sight, Wis 19+.
Benefit: You gain the blindsight ability, as described in the DMG. Your blindsight has a range of 30 feet. This ability senses the life force of living creatures, as well as relying on the physical senses. If your hearing is impaired, your blindsight detects only living, sentient creatures (thus it will not work on constructs, undead, oozes, vermin, and other creatures that are either unliving or do not have an Intelligence score).
I've seen the following two feats online, but are there any official ways to get up to blind sight or tremorsense?
Soul Sight [general]
You can perceive the living spirits of creatures around you.
Prerequisites: 6th level, base Will save bonus +5, Alertness, Iron Will, Wis 19+.
Benefit: You can perceive the auras of living, sentient creatures, granting you the blindsense special ability within 60 feet. See the DMG for a description of this ability. Your Soul Sight cannot detect creatures without a life force, such as constructs and undead, nor creatures without an Intelligence score, such as oozes, vermin and certain types of plant — in some situations, this may give you a clue that a creature is not what it appears to be.
Blindsight [general]
You do not need sight to be a master of combat.
Prerequisites: Base attack bonus +10, Base Will save bonus +5, Alertness, Blind-Fight, Iron Will, Soul Sight, Wis 19+.
Benefit: You gain the blindsight ability, as described in the DMG. Your blindsight has a range of 30 feet. This ability senses the life force of living creatures, as well as relying on the physical senses. If your hearing is impaired, your blindsight detects only living, sentient creatures (thus it will not work on constructs, undead, oozes, vermin, and other creatures that are either unliving or do not have an Intelligence score).