This is for A5e! Not 5eI comment on 5E things at my own peril as I only own the PHB![]()
How about a Fighter archetype? The Tempest, a fighter known for their speed, agility and their use of the Two-Weapon Fighting style to deal out damage.So, what archetype should I tackle next?
Well there's a Tempest bererker, so it would need a new name, but the concept is good. I'd suggest maybe there's a lot of overlap with the duelist though.How about a Fighter archetype? The Tempest, a fighter known for their speed, agility and their use of the Two-Weapon Fighting style to deal out damage.![]()
Could you start a new thread with a poll of each of the classes? You don’t necessarily have to abide by it, but it would help people realize that this was going on and weigh in.So, what archetype should I tackle next?
Looks like artificer and savant need the most love (the two classes I'm least familiar with!)Also, sounds like a good time to repost my helpful graph, now updated to include the necromancer:
I’m currently working on a GPG piece with three new savants, and I have plans for six others!Looks like artificer and savant need the most love (the two classes I'm least familiar with!)
I was thinking of a Fighter archetype that took a particular fighting style and created something more from it. I didn't think it would overlap with the Duelist (aka the Swashbuckler).Well there's a Tempest bererker, so it would need a new name, but the concept is good. I'd suggest maybe there's a lot of overlap with the duelist though.
How about a spirit-oriented druid?So, what archetype should I tackle next?
Explain more of what you're thinking here. I'm intrigued...How about a spirit-oriented druid?
I could really use one like that in order to help convert my group to LU.
The PC is a Shepherd Druid, but what's most important for the character is the spirit totem. The player wrote up a whole bit thing where the spirits are actually very important for the tribe, and the PC's spirit is actually a very major spirit who is willing to smack the PC around if they get out of line (The player really enjoys hamming this up). When the PC summons an animal, the player actually says that the spirit transforms into that animal, rather than summoning a different animal.Explain more of what you're thinking here. I'm intrigued...
I like this "shaman" take on the druid.The PC is a Shepherd Druid, but what's most important for the character is the spirit totem. The player wrote up a whole bit thing where the spirits are actually very important for the tribe, and the PC's spirit is actually a very major spirit who is willing to smack the PC around if they get out of line (The player really enjoys hamming this up). When the PC summons an animal, the player actually says that the spirit transforms into that animal, rather than summoning a different animal.
So... something like that.