Help me reward a powergamer!

Oryan77 said:
I was actually eyeballing this item yesterday. It was one of my choices. I was just trying to figure out how to introduce it without the other players taking it.

If I intend something for a religious character, I usually have it inscribed with the holy symbol of their god. For some reason, the players tend to give those kinds of items to the priests :D

Unless the priest passes it off for some reason...
 

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Oryan77 said:
That's pretty nice. I may actually even convert it into a mace or some other weapon instead. A wand would seem to "sissy" for him :p But he'd actually really appreciate a unique magical weapon.
There is no reason in the world that an item with the same mechanical properties as a "wand" needs to actually, physically be a wand in the game. Personally, I really dig the idea of a small stone, or a gauntet, or a kind of ergonomic knuckleduster-shaped thing with the same properties as a wand. Same stats, but a hell of a lot more interesting.
 

GreatLemur said:
There is no reason in the world that an item with the same mechanical properties as a "wand" needs to actually, physically be a wand in the game. Personally, I really dig the idea of a small stone, or a gauntet, or a kind of ergonomic knuckleduster-shaped thing with the same properties as a wand. Same stats, but a hell of a lot more interesting.


I agree and have ignored the "stick" thing with wands before. I personally have given out wands for clerics before that were acctually in the shape of thier holy symbol. The paladins/clerics in that game really liked that and the Wizard and Bard liked that the cleric and paladin had something going that didnt disrupt thier flavor.
 


Aeson said:
A rock a plain ordinary rock. I never cared much for power gaming or power gamers.
Thanks for the suggestion. I'm sure all player's would appreciate an ordinary rock as treasure, and everyone needed to know your opinion on power gaming ;)
 

Oryan77 said:
Thanks for the suggestion. I'm sure all player's would appreciate an ordinary rock as treasure, and everyone needed to know your opinion on power gaming ;)
Just having some fun. I realize I was not helpful, for that I apologize.

Then again it's a "rock". Could it be something special? You give it to him now and later after some special event it awakens and becomes the awesomest rock the guy has ever seen.
 

Aeson said:
Just having some fun. I realize I was not helpful, for that I apologize.

Then again it's a "rock". Could it be something special? You give it to him now and later after some special event it awakens and becomes the awesomest rock the guy has ever seen.
Well it's funny that you say this, because I actually already gave one of the players a rock :p

It was a blood red rock straight from Avernus on Baator. It was a sort of gag gift in my campaign from an NPC that sells useless "magic" items and gives first time visitors free gifts. He told them it's a magical rock from Baator. When they asked what it does, he tells them it does nothing but radiate magic...it's a magical rock.

I'm not a big fan of powergaming either...and this is why. It makes it hard for me to want to give them cool stuff that will help them out, because they are already powerful & I don't want to add to that power. But this thread isn't supposed to be about powergaming :p
 

Why don't you just talk to him? Tell him what you'd like to do, and how it interacts with his default method of playing D&D. Powergaming is fine, and it doesn't exclude doing things for character reasons.
 

Two pulls from a Deck of Many Things. He'll either get something really cool or be totally screwed. There's a possibility he'll get free XP and there's really nothing a powergamer enjoys more :)
 

Oryan77 said:
Well it's funny that you say this, because I actually already gave one of the players a rock :p

It was a blood red rock straight from Avernus on Baator. It was a sort of gag gift in my campaign from an NPC that sells useless "magic" items and gives first time visitors free gifts. He told them it's a magical rock from Baator. When they asked what it does, he tells them it does nothing but radiate magic...it's a magical rock.

I'm not a big fan of powergaming either...and this is why. It makes it hard for me to want to give them cool stuff that will help them out, because they are already powerful & I don't want to add to that power. But this thread isn't supposed to be about powergaming :p
See my idea wasn't so out there now was it?
 
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