Help me survive a twink's campaign

Ability Scores: 17 16 15 14 14 11
Character/Book Restrictions: None

The DM is a complete twink and isn't willing to play any game where he can't destroy everything in his sight. He is now the DM.

Campaign: The last survivors of a werewolf attack on a village go out for revenge.

Characters: 5th level. Unknown number of characters altogether.

The goal: Devise a twink build to survive this campaign, or at least show the DM that his players can outthink him.



So EN World, what can you offer?

Changeling Monk 5/Warmind 1/Warshaper 2/Warmind +2/Fist of Forest 3/Tatto Monk 7?
DR 1/-, Con to AC, Wis to AC, ability to give self 3/day +2 Physical stat (insight typed so stacks with enhancement), phlethra of Tattoos (Bellflower adds Cha to any stat, Haste, Alter Self, immunity to fear, heal ever hour, etc).

You'll need Warmind to Qualify for Warshaper (which grants many benefits).
Drawback you'll need to gain a level to start getting good.

Paladin of Tyranny (Mystic Fire Knight) 4/Hexblade 1 then continue Hexblade till 4th (you want Dark Companion alternate class feature).
You have immunity to fear/Disease, plus foes around to take -2 penalty to saves
Mystic Fire Knight Variant raises your caster by 2 (caster = 1/2 class lv + 2).
Divine Grace adds Cha to saves.

Paladin of Tyranny (basically you LE, but you are allowed to be around good and not hurt them; so very party friendly).
http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#paladinofTyrannyClassFeatures

http://www.wizards.com/default.asp?x=dnd/iw/20051104a
In the middle is Mystic Fire Knight.
 
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Changeling Monk 5/Warmind 1/Warshaper 2/Warmind +2/Fist of Forest 3/Tatto Monk 7?
DR 1/-, Con to AC, Wis to AC, ability to give self 3/day +2 Physical stat (insight typed so stacks with enhancement), phlethra of Tattoos (Bellflower adds Cha to any stat, Haste, Alter Self, immunity to fear, heal ever hour, etc).

You'll need Warmind to Qualify for Warshaper (which grants many benefits).
Drawback you'll need to gain a level to start getting good.

Paladin of Tyranny (Mystic Fire Knight) 4/Hexblade 1 then continue Hexblade till 4th (you want Dark Companion alternate class feature).
You have immunity to fear/Disease, plus foes around to take -2 penalty to saves
Mystic Fire Knight Variant raises your caster by 2 (caster = 1/2 class lv + 2).
Divine Grace adds Cha to saves.

Paladin of Tyranny (basically you LE, but you are allowed to be around good and not hurt them; so very party friendly).
Variant Character Classes :: d20srd.org

Boxing Up Everything -- Previews for November and Beyond
In the middle is Mystic Fire Knight.
Character level: 5th
You must have missed that part. ;)
 



Or turn the DM's lycanthropes on him... Let one bite you and willingly fail the save so you turn into one. Then use the benefits from the lycanthrope stuff to augment your own abilities. ;)

Can you be evil (doesn't take away from the revenge factor)? Otherwise, you have to make that pesky Will save or become evil.
 



Character level: 5th
You must have missed that part. ;)
Monk 5 then when he levels I said Warmind.
Read full post, plz.

Pal 4 +1 Hex =5.

Silly: math is easy.

You could also be a Flask Rogue (throw acid flask, Alchemist fire, Holy water vs demons, etc).

You'll a way to be Greater invisible or deny dex, but hurts most things.
You'll need Quick draw to draw more than 1 (Twfing to throw more than 1).

Might be expensive at lv 5, but remember you'll die if you don't wasye the gold.
 



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