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Help me think of a name for a homemade race!

Camelot

Adventurer
In my homebrew world, the first nine intelligent races (which are, for most of the world's history, the most common races) are each made by an individual god.

Dwarves - God of Justice, Protection, Skill, and Earth
Elves - God of Wilderness, Earth, Sea, and Storm
Gnomes - God of Hope, Life, Sun, and Creation
Orcs - God of Tyranny, War, Strength, and Torment
Kobolds - God of Trickery, Vengeance, and Tyranny
Goblins - God of Death, Strife, Poison, Darkness, and Undeath
Humans - God of Life and Creation
Halflings - God of Freedom, Luck, and Hope

However, this leaves one god (with domain of Civilization, Knowledge, Arcana, and Undeath) without a race. I want to use the eladrin stats, since they fit with knowledge and arcana so well, but I want a new name for them. As you can see by all the others, they are all names that come from real or Tolkienesque mythology, so I want another name that fits. For the life of me, though, I can't seem to find one, and I've been doing a lot of research.

Any ideas?
 

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Theadons
Esteriodons
Murktrysts
Celestins
Nemorians
Thorians
Bulstads
Kornakystals
Heltriffs
Yinderstalks

... are any of these made up words inspiring?
 

Civilization, Knowledge, Arcana, and Undeath

That's an interesting set of domains. It almost screams "corrupted/fallen" race.

Quoting myself from elsewhen:


Here's something a bit outside of the box: instead of the usual suspects for a "D&D" dungeon-making race- Drow, Dwarves, Duregar, etc.- use the Seshayans from D20 Future, p218-219 (translated from Alternaty: Star*Drive). With their alien forms (bat-wings, multiple eyes) and sonar-based blind-fighting, etc., they're perfect for a race that rose up out of the Underdark, dominated the world, and whose civilization then collapsed, so that they are now a "degenerate" race.

In case you don't have those handy, here's a picture (scroll down a bit):
http://www.warrensburgweb.net/alternity/races.html

For additional fun, 90% of the Seshayans that remain may not even be aware of their race's former greatness, and may have a worldview not unlike Ratmen, Kobolds or Tinker Gnomes.

Until somebody finds a statue of one of the early Seshayan emperors...

Use their published stats, change the name up, and there you go.

They've fallen so far that now they inhabit the caves and caverns associated with major cities.
 
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Keetaan (Key-Tawn) - meaning of the "earth". Also associated with hidden, as in covered, knowledge and the underworld.
 



Rather easy to take the Tolkien-esque feel by combining a trait with - driel and you have your Elvish feel without the headache.

In my own world I used Maledriel for Dark Elves and acquiesced to use Galadriel for High Elves because I couldn't think of a better word to represent the feel I wanted than "Gallant" but your mileage may vary
 


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