The character: a ROG1/FTR1 would-be acrobatic warrior in a desert setting. He's strong, fast, fights with a guisarme, has the Feats Improved Init, Improved Trip, and Combat Expertise. So far, he's been really Trip-happy.
My next level will be FTR, so I'm getting 2 Feats. The first is easy, Combat Reflexes, but I'm having trouble picking the second. Do I take...
1) Power Attack? [that 2X damage when using a 2-H weapon is nice, especially for the follow-up attack against a prone target on a successful Trip]
2) Improved Disarm? [Who wants to be a flashy acrobatic fighter and use the same tactic again and again? And... Disarm can't be countered, in cases where I have to drop the Trip weapon, I can snatch weapons or sundries from an opponent, and using it against a Tripped oppoenent is downright humiliating]
3) Weapon Focus [dull, but leads to Specialization, and higher damage is always nice].
4) Improved Unarmed Strike [the longshot... Eventually, I'm going to have to drop my guisarme over a lost opposed roll. IUS would mean I Threaten w/me bare hands. Seems nice, but maybe for later...]
Suggestions?
My next level will be FTR, so I'm getting 2 Feats. The first is easy, Combat Reflexes, but I'm having trouble picking the second. Do I take...
1) Power Attack? [that 2X damage when using a 2-H weapon is nice, especially for the follow-up attack against a prone target on a successful Trip]
2) Improved Disarm? [Who wants to be a flashy acrobatic fighter and use the same tactic again and again? And... Disarm can't be countered, in cases where I have to drop the Trip weapon, I can snatch weapons or sundries from an opponent, and using it against a Tripped oppoenent is downright humiliating]
3) Weapon Focus [dull, but leads to Specialization, and higher damage is always nice].
4) Improved Unarmed Strike [the longshot... Eventually, I'm going to have to drop my guisarme over a lost opposed roll. IUS would mean I Threaten w/me bare hands. Seems nice, but maybe for later...]
Suggestions?