Zardnaar
Legend
Should there be a second option that forces them to head to the other ship. Say a giant octopus attacks them and damages the hull. This forces them to seek the other ship for a means to repair their own ship. This may be a bit of forced action though. There could be a shiny piece of bobby-dazzler (I almost wrote bobby-dangler which is totally inappropriate for your father and son game) glinting off the other ship. Another idea is that a captive manages to S.O.S. them from the other ship.
I used Salvage Operation from GoS with the giant Octopus.
My ghost ship was kind of a throw away encounter using ideas from the Savage Tide AP which has your ship get stranded in Sargasso.