Help My Campaign #4: Wrath

I'm A Banana

Potassium-Rich
It's that time again! After thwarting the bovine form of lust, and conquering their soul-consuming gluttony, and currently facing the bulbous, squamous form of Sloth, the PC's are jumping off to the realm of Wrath, for some delicious anger.

So, help me out! What kind of demons, locations, and delicious, delicious conflicts would you guys recommend I pit against my PC's? They're going to have to redeem a fallen celestial at some point, one who succumbed to Wrath...I can use anything and everything, but you can use the following as seeds for ideas:

1) The animal associated with wrath is the bear, and the color is red -- the more these are worked in, the better! :)

2) The contrary virtue of wrath is Justice (a kind of Good sort of wrath)...could this be worked into the fall of the angel somehow? And perhaps serve to remind the PC's how to behave?

3) How does wrath tempt the celestial? How does it tempt the PC's?

4) How is the Celestial punished? Where? Right now my best idea is to stick 'em in the Abyss...but where? And what's happening to 'em? (the classic punishments for the wrathful involve boiling them in a river of blood, and/or tearing them limb from limb).

5) What kind of demons/devils should I have tormenting the celestial? And which can serve as the BBEG? I need CR's of about 16 for the big one, closer to 12-13 for the mooks...
 
Last edited:

log in or register to remove this ad

The adventure should play with the line between justice and wrath. Perhaps an angel had a Bear companion, which was slain by demons as he assulted a demonic citidel.

Heartbroken, the angel slew the demons out of wrath, not justice. He proceded to level the entire citidel, including the redeamable humans working there, the prisoners, basically anything that moved. In doing so, he betrayed heavenly law and his fellow angels chained him to the place, fueling his imprisonment with the hatred and wrath within him.

Now the Citidel has been rebuilt, the rock infusing with the countless deaths the angel worked. It is now bloodrock (from the minis handbook), which is so full of violence that it doubles the threat range of any weapon used in its presence (does not stack wiht other threat range improving things). So brutal was his wrath that a river of blood now flows forever through the citidel.

More demons returned to the place, and having learned why there was an angel trapped there, got evil.

They raised the bear companion, and due to crazy demon magic, it returned as a Fiendish Half- Magma paraelemental dire bear of legend (+ a few more templates). To be evil, they pulled the Angel's wrath into the Bear, furhter transforming it. Doing so released the angel from his bonds (the chains were fueled by any hint of wrath in him, which is now in the bear). But unfortunatly, the bear is now so powerful that the celestial CAN'T leave, and is trapped in the citidel by his own companion, who is a representative of his own wrath. Basically his actions have forever doomed him.

Now the citidel consists of the Freaky bear as a leader, along with demon minions. Nightly, the Bear tears the angel limb from limb, and again and again the angel reforms, rising from the river of blood that runs through the citidel. He is unjustly imprisoned, as he has obviously payed for his crimes many times over.

But here is the catch. The only way to free the angel is to NOT kill the bear, but cleanse the citidel of all other demons.

Of course, the bear will do something like kill a PC that will incur the PCs wrath. Possibly that is the hook: the Bear kills someone dear to the PCs. So to save the angel, they must destroy the demons of the place except for the bear, rearm and reassure the angel, and then help him serve justice to the Bear, who has transgressed into undeniable, soulless evil. Only the angel has the right to serve such justice. Or at least, the PCs dont have the right alone. The angel MUST share in thier justice.
 
Last edited:

Oh. If anyone but the angel delivers the final stroke to the bear, the angel instantly dies, and the bear gains the angels lost HP (so if the angel had 80, and the bear was killed, it would immediatly rise again at 80hp. And the angel would be dead.

Oh, and for some twisted awsomeness, the bear keeps calling itself the Angel's name, as it has within it the wrathful part of the angel's soul.
 






One possible idea for powers of any beings corrupted by Wrath is any time they are hit (for any actual damage - if it doesn't get past DR don't give them a hit of double suck) it gets more powerful. +1 to hit, or +1 damage (or both, if you REALLY want to put the hurt on). It means that anyone fighting them is going to have to blow everything they can to take the Wrathlings down As Fast As Possible.

Setting them up nicely for the next encounter...
 


Remove ads

Top