TheGM
First Post
Digital Archon said:So they're not suicidal bloodthirsty sociopathic murderers out to slaughter everything that looks at them funny. D&D is generally more than a wargame, and the fact that your players are exercising the option to not fight everything in sight is a Good Thing, not something to be deplored as stupid and boring.
Wow, I couldn't agree less with you and everyone else that wants to classify fighting monsters and bad guys as sociopathic.
While DnD is more than a wargame, it is still basically a heroic game. You do not get to be a hero by compromising with evil. Ruins the whole feel.
Now, the poster mentioned "occasional fight", so reactions that translate that into "non-stop slugfest" are over-reacting.
I would definitely have NPCs treat them like dirt for their fear-mongering ways, I might even have a Duke or King consider them renegades for "leaving that village to die". Running into bards singing about their "well-known cowardice" helps too

I had a group that just got too attached to their characters at higher levels. They didn't want to fight because they didn't want to die. I had to have the "but is this what your character would do?" conversation with them, and they quickly got over it.