Mistah J
First Post
The situation:
The players of my game have been helping an NPC wizard track down and use a powerful artifact that appears once every 100 years. The item is a throne that can be used once, giving the recipient great power, before vanishing again for another century.
What none of them know however, is that anyone who uses the throne goes 100% irrevocably insane - dangerously so. The twist in this current adventure is that once the NPC wizard uses the artifact, he becomes the problem that the PCs must stop.
What I am hoping to get some help on is the exact nature of this insanity, and how it could be a problem. I could always fall back on "power corrupts, and absolute power corrupts absolutely" but I would like to try to come up with something a little more flavourful and unique.
As for details: the party is made up of 5 characters, all 5th level and the NPC wizard is 7th - an ice/cold based evoker. We are using the Pathfinder rules.
Any help is greatly appreciated, thanks
The players of my game have been helping an NPC wizard track down and use a powerful artifact that appears once every 100 years. The item is a throne that can be used once, giving the recipient great power, before vanishing again for another century.
What none of them know however, is that anyone who uses the throne goes 100% irrevocably insane - dangerously so. The twist in this current adventure is that once the NPC wizard uses the artifact, he becomes the problem that the PCs must stop.
What I am hoping to get some help on is the exact nature of this insanity, and how it could be a problem. I could always fall back on "power corrupts, and absolute power corrupts absolutely" but I would like to try to come up with something a little more flavourful and unique.
As for details: the party is made up of 5 characters, all 5th level and the NPC wizard is 7th - an ice/cold based evoker. We are using the Pathfinder rules.
Any help is greatly appreciated, thanks