Help Our DM has gone Rat Bastard on us

howandwhy99 said:
I believe creatures two or more size categories apart can fight normally and occupy the same square. The tough part is, I can't find the quote to back me up in the SRD.

Entering occupied squares still incure attacks of opportunity normally. And I would think DC25 tumble check to avoid.


that's what i thot i read too. but i'm sans books at work.

so with my tumble... i need a 16 or higher to make it.

can the Beholder Swallow me WHole?


either way i'm free of the eyes... underneath or inside. :heh:


"EAT ME..." Fiddle screams at the floating Ball.
 

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Olgar Shiverstone said:
Sometimes, the better part of valor ...

but.. but.. but...

no one saw Grishelm flee.

and no one knows what he means by Eye Tyrant

and most of us still haven't seen the beholder.

and we have been in antimagic zones before.

what we don't know... is what the multiple eyes do.
 

From the SRD
Square Occupied by Creature Three Sizes Larger or Smaller: Any creature can move through a square occupied by a creature three size categories larger than it is.
A big creature can move through a square occupied by a creature three size categories smaller than it is.
Designated Exceptions: Some creatures break the above rules. A creature that completely fills the squares it occupies cannot be moved past, even with the Tumble skill or similar special abilities.

I can't find anything about staying in the same square, though.

Plus, I'd expect a beholder might be able to squish anyone hiding underneath it. How much does an eye tyrant weigh, anyhoo?
 

diaglo said:
can the Beholder Swallow me WHole?

either way i'm free of the eyes... underneath or inside. :heh:
I believe it can swallow you whole. Or at least chew you into smaller bits first :). Its mouth is big enough, but perhaps someone playing along with the home game will let us know. It feels metagamey to me to know though. It's why I prefer fighting monsters no one knows about ooc either.

As for grappling the beholder, I think it is a bad idea. It's two size categories larger than Fiddle. That's x27 bulk-wise. You would really just be dangling on its side. (or underneath where it could get a slam attack)

Plus, placing Fiddle in front of the central eye doesn't necessarily block the antimagic effect. I would probably rule it could block a medusa's gaze as one could divert their eyes from that attack. But a beholder's gaze seems more like a constant area of effect spell.

Of course, you could kick it in the eye while you hang along side it. Then he might close it and start with the smaller eye stalks on us. This gets into the inherent problem of called shots though. Still a pet peeve of mine. I am not a fan of twinky plays, but doesn't it make sense to "aim for the eyes" when fighting a beholder, or medusa, or etc.? Wouldn't blinding a creature like that be of some importance? Except there is no known means of doing it with a weapon under the current D&D ruleset.


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Once we know what we are fighting, I think running is our best bet. Calrom's tactics are simple: stand in the no magic zone and shoot at the bouncing ball.
 

howandwhy99 said:
Once we know what we are fighting, I think running is our best bet. Calrom's tactics are simple: stand in the no magic zone and shoot at the bouncing ball.

we do know there is another tunnel across the chamber other than just back the way we came. and OoC we know Grishelm rode his lizard that way. IC we only heard him yell and the sound of his lizard riding away.

IC we know the Grimlock ran off to get his master. He told us the Master was an enemy of the beholder.

we haven't travelled very far from where we encountered the grimlock.... so he and the Master could soon be upon us and the battle. they could be waiting for us to weaken the beholder.. which we already have by killing the guards... and then finish off the victors. not a happy thought. and one fiddle is contemplating as he goes to find out what he is fighting and what keeps shooting beams of magic near him.

i'm trying desperately not to over think this.. but also not to let OoC knowledge creep into my actions. right now i'm planning on advancing to the beholder and helping vlad. i was thinking of activating the house morcane clasp and tumbling under the beholder. and strike from below next round.

the only way i see us surviving is with Sully getting lucky. magic y magic... gnomo y ballo...
 

Believe it or not, my party was in a similar situation at 10-11 level. At least fighting beholders in a difficult spot. The difference was that we were on top of a tower in Arcaron, and dealing with a pair of eye tyrants preventing us from escaping via flight.

Here is how we ended up dealing with one of them.
Toras's Caltrop trick
1. Take 1 caltrop (or sustably point or painful object, dagger works)
2. Throw at main eye.
3. Hope it sticks

The eye will close on by reflex, and Beholder will likely spend the next turn trying to pry the object out with eye stocks.

In game logic: A big eye covered thing, throw something sharp into its eye will hurt like all get out.

Link of Story hour with trick in use
http://www.enworld.org/forums/showthread.php?t=77613&page=6&pp=20
 

diaglo said:
right now i'm planning on advancing to the beholder and helping vlad. i was thinking of activating the house morcane clasp and tumbling under the beholder. and strike from below next round.
Actually, you could just show him the house morcane clasp and declare your royal lineage.

That's worked for me in the past. :)
 


so are the eyes on top ranged weapons? and if so, do they provoke an AoO?

or are they spell like and does that provoke an AoO?

or does closing the main eye provoke an AoO?
 

diaglo said:
so are the eyes on top ranged weapons? and if so, do they provoke an AoO?

or are they spell like and does that provoke an AoO?

or does closing the main eye provoke an AoO?
Unfortunately for you guys, they're all (little eyes, big eye) supernatural. So no AoOs.
 

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