jmucchiello
Hero
The CR14 1/2 dragon is probably really only EL 12 for a group of 6 9-10 level characters. It is a) 1 person, b) missing 2 hit dice, c) half a sorcerer and half a fighter, d) acts only 1-2 times a round. The Beholder a) can fire all its eyestalks if surrounded, b) flies perfectly, c) is not facing a party with access to 6th level spells (as a CR13 creature should). With sound tactics and battlefield advantage, this can TPK easily.Olgar Shiverstone said:With 6 characters of levels 9-10, they should rate one to two ELs higher than the book, so they should be able to handle a CR 13 Beholder with some smart play. Not that it might not smart a bit when it's all over, mind you. (Oh, yeah -- and earlier in this same session, the took a CR14 baddie, 1/2 dragon ftr/sor, down in one round. That wasn't supposed to be a combat encounter, but one of the low Cha characters got a bit ... surly. So I'm generally pretty confident in their combat ability, if not the consistent skill in talking their way out of problems. They did talk/diplomacy their way past a tribe of giants the same session, though.)
My favorite action against a beholder is antimagic shell. Cast it and corner the beholder. Let someone with a big weapon hack it to pieces while it tries to BITE its way out. (This assumes you agree that a beholder's flight must be magical. Even if it can change its air buoyancy physcially, it's propulsion must be magicial to attain the listed speeds.)