jokeaccount
First Post
Soo, we're a new party and all of us are new to D&D but the DM isn't. This shows in battles where every time we struggle to win and we get out half dead and 2 out of 4 people are under the 0 hp limit and dying. The campain however goes on and now we are ready to set off for the mountains where apparently we might face frost giants (its a mission we undertook) and tomorrow is the session where we travel and get there. The thing is i'd like to prepare myself this time as much as possible and since i have little knowledge i started researching what items we should buy etc.
The party is:
Fighter/Samurai lvl 8 (acts as a fighter till now, going kensai soon after the frost giants)
Wizard lvl 8 (is total new and forgets to buff before the fights and likes to deal damage instead of supporting the party but now he is starting to get the drill)
Bard lvl 8 (does nothing in battles except hast/song (+1 attack +1 damage)/cure light/medium/critical wounds)
Me Rogue5/Fighter3 (going for Nightsong enforcer soon but still stuck doing




damage and having insane troubles positioning myself for flanks etc)
Apparently we will be joined by a really experienced Cleric tomorrow hopefully he knows what he's doing...
Now the thing is up to now we were fighting some shady people (rogue/swash classes or clerics) and some undeads. On undeads i'm super useless. On the others, again i can't seem to be able to dish out good sneak attack damage :S. This time i want to personally be usefull to the team maybe even give some advice to the other guys for a smoother run.
For this purpose i ask you what would be a good item/wand/buff choice in order to NOT walk in like total amateurs if we happen to initiate a fight in the snowy/icy mountains? I will be checking the frostburn book for help but some advice from veterans would much more helpful
The party is:
Fighter/Samurai lvl 8 (acts as a fighter till now, going kensai soon after the frost giants)
Wizard lvl 8 (is total new and forgets to buff before the fights and likes to deal damage instead of supporting the party but now he is starting to get the drill)
Bard lvl 8 (does nothing in battles except hast/song (+1 attack +1 damage)/cure light/medium/critical wounds)
Me Rogue5/Fighter3 (going for Nightsong enforcer soon but still stuck doing






Apparently we will be joined by a really experienced Cleric tomorrow hopefully he knows what he's doing...
Now the thing is up to now we were fighting some shady people (rogue/swash classes or clerics) and some undeads. On undeads i'm super useless. On the others, again i can't seem to be able to dish out good sneak attack damage :S. This time i want to personally be usefull to the team maybe even give some advice to the other guys for a smoother run.
For this purpose i ask you what would be a good item/wand/buff choice in order to NOT walk in like total amateurs if we happen to initiate a fight in the snowy/icy mountains? I will be checking the frostburn book for help but some advice from veterans would much more helpful
