I think you've answered all these questions... my work is done here.Pielorinho said:Interesting take on it, Scion. Let me try some other questions:
-What happens if I critical on my attack? I inflict 4d6 points of damage; do I gain 4d6 points of temporary HP? I believe I do.
-How does this change if I maximize the spell? I'm guessing that I'd inflict 12 points of damage, plus 1d6 points of SA damage; if I critical, I inflict 24 points of damage, plus 1d6 points of SA damage. I'd gain 12 or 24 temp HP, respectively.
I think the difference between crit damage and SA damage, for spells, is that critting is always the same type of damage. Crit someone on a Chill Touch, and you inflict 2 points of Str damage instead of 1 point, right? SA damage, however, is always HP damage: basically, you seem to resolve the spell first, and then resolve SA damage separately, and ONLY as HP damage.
I'm going to be playing an arcane trickster/necromancer soon, and I wanna get these issues cleared up before I start.
Daniel
Mike