Herobizkit
Adventurer
Just to clarify, I generally suggest to players to build characters as front-loaded as possible; my assumption is that a player will generally stop playing their character somewhere between 12-15. Waiting 15 levels for one character ability is madness, especially in the OP's case where he is being forced to play a specific class (and an arguably sub-par one at that - but hey, he's essentially a fighter with some perks but without the Feats).
Also, most of my characters (even warriors) are generally medium and less armored. If the OP goes the route of using a spiked chain, he can always hang back from melee and still contribute. As I said earlier, it doesn't matter what your AC is if you're not in melee.
Also, most of my characters (even warriors) are generally medium and less armored. If the OP goes the route of using a spiked chain, he can always hang back from melee and still contribute. As I said earlier, it doesn't matter what your AC is if you're not in melee.
