Helpful NPC vs. PC combat

Kill her and take her stuff.

No I'm serious. There are consequences to your actions. She decides to attack someone who doesn't like her and has no loyalty to her. She has verbally abused him and he asked her to stop. She decides to get phyiscal so he decides to get phyiscal and stop this nonsense once and for all.
 

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Chimera said:
Then the question is; Who gets to change?

Should I change my style of play and put up with obstructionist and destructive behavior on the part of another player, or should they change so that their character and their behavior is more acceptable?

To some degree, I'm facing this question in one of my games. The GM's SO seems to think it all great fun to act in a suicidal and unproductive manner, sabotaging our plans and so forth, all in the name of "roleplaying her character". Unfortunately for me, other players have congratulated her on her good role-play, while I'm getting tired of the antics.

Threatening to ruin a good ambush because your character is jumpy (really because it's my plan and you know it will piss me off) isn't good role-play. It's just being a jerk.

Similarly in the OP, being so obnoxious that NPCs and other PCs alike hate you is not "good roleplay", it's being a jerk.

IMHO good role players think about and try to cultivate their role in the party, not hold back the party.
 

DonTadow said:
IMHO good role players think about and try to cultivate their role in the party, not hold back the party.

You got it.

I look at it this way;

I wouldn't associate with people who did this kind of thing in real life. I certainly wouldn't go into life threatening danger with such people, let alone seeking it out for fame and fortune.

As I've posted here before, my own campaign materials say "If you can't come up with a good reason for this character to be adventuring with the group, scrap the character concept and come up with another one".

Seems like it's time for your player to scrap her character concept and come up with another one.
 

Update:

The other party members realized how silly it would be for her to attack the forged at the beginning of next sessions so ICC they told her to :translation: stop acting a fool or we'll let him kill you.

One character said "
In any case, we will need to work TOGETHER to get out of here alive. Sadiyah, DO remember that we have yet to explore this place in its entirety, we're low on magic, and Fource is the only one here with healing magic. We need him with us, not against us. Fighting amongst ourselves will only make it easier for the enemy to conquer us. Also, we are here for Syxen. He is our friend, or at least mine, and he has asked us to help his brother combat this illness. He has been loyal to us and will continue to be as long as it does not conflict with his obligation to his brother."

The Pc Forged brother said " I think vivian is right, we need to stop all this bickering. However I think that the RUG is constantly causing the party issues and is no better than her people in her judjment of the forged. She spends most of her time in combat stripping for the NOOME."

Seeing that it was not just me, the dm, but the rest of the party whom thought the decision would be silly (and they were going to allow the attack) she backed down from her behavior. She emailed my gf and apologized for being irational. "

SAd thing is this is just this players behavior. I"m about to play in another campaign with her and I can tell from the character creation process that her elven ranger is going to probably be played the same way. Case in point, the dm (my gf) has said she wants the party to already know each other and that she's only using base races from the phb. My GF had to tell the player 4 times through email that NO she could not play a drow. Then the rest of the group decided to be some sort of pirate group, however, she came in late in the process and tells us that she doesnt want her background to have much to do with ours, she'd rather meet us at a tavern. Again my gf had to email her a few times to firmly instruct the girl that it is easier on the dm if every already starts off as some type of group and there will be no "lone guns".

This is the type of character whom would be perfectly better off in a campaign where she was the only player.
 

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