• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Here comes "Chaotic Wacky" ......again.

Seem like you might not like--or are tired of--DMing for this style of play. If not, if you and all the players are having fun. There is no problem.

But I find it tiresome to DM for this style of play unless the adventures and mechanics are designed for it. That's why Paranoia is for. If I'm DMing for new players I set expectations. We are playing a heroic fantasy adventure game and you are a team of heroes. You can have your flaws and quirks, but it is expected that you are able to work together and are not over the top evil. If that's not for you, I understand. But you'll need to find a different DM or DM your own game if that's the game you want to play.

If you've been okay with DMing for such play styles in the past but are getting tired of it, just talk to the player. If you two can't meet halfway, perhaps it would be best for the player to not be in this specific campaign.
 

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