Yair said:What are Shadar-Kai, and why won't Clerics (& Paladins etc.) do for Legates? You would need to create Astirax mechanics, of course.
I don't see where the Tieflings and Dragonborn fit in.
But otherwise, yeah - I think Midnight can make a very good POL setting. I don't think the high power-level and magic-level of 4e would do it harm, if properly treated.
Shadar-Kai are a race of (sorta) humans in D&D. In 4e, they allied themselves to the Shadowfell and can do lots of nifty tricks like become incorporeal.
Clerics or Paladins would probably do fine for Legates. But I was thinking of a way to use something in the Monster Manual that wouldn't require a full statting out of an NPC -- 3.x style.
I thought the Shadar-Kai were a decent fit -- at least for my tastes -- of what a human might (or could) be after taking up the vestments of Izrador.
Astiraxes wouldn't be a big deal, IMO. From all accounts, it takes about 15-25 minutes to stat up a monster.
As far as dragonborn or tieflings go, I wouldn't make them standard in a 4e Midnight. There's enough there that they could be used if a player really, really wanted to be one. But I wouldn't shoehorn them into the setting until I reached that point.
Regarding power level... If you ditch Heroic Paths, I don't think 4e Midnight would notice. The Heroic Paths were always just a reason to have PCs not die due to lack of magic items -- for the most part.
Or they could all be converted to their own talent trees in 4e. But that would be a lot of work, IMO.
Re: Dark Sun...
The original boxed set is one of my favorite 2e settings. Definitely a classic. I could see taking the world and doing a "mostly human", Iron Heroes-style campaign with it.
I'm pretty certain that we'll see a 4e revamp of Athas, though, in the not-too-distant future.