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D&D 5E Here's Tasha's Contents Page

IGN has posted the contents page from Tasha's Cauldron of Everything, along with a slew of art.

Tashas-Cauldron-of-Everything_ToC_WM-720x949.jpg


They also spoke to WotC, who commented on some of the DM tools -- "The DM Tools chapter also includes rules and suggestions for what are being called "Supernatural Regions." These otherworldly locations include (among others) haunted realms where restless spirits wander freely, the Lovecraftian nightmare of a world beyond the known sphere of existence, or a delightfully horrifying colony of mimics." The Far Realm, which is outside the Great Wheel, is where beholders and illithids come from. They also note that there weren't many Unearthed Arcana subclasses which didn't make it into this book.

Tasha's Cauldron of Everything comes out on November 17th in America, and December 1st in Europe, Asia, and Pacific countries.
 
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Russ Morrissey

Russ Morrissey


-I do like the picture of the Mimic Colony, a concept I know that was sort of covered with Nimicri in Planescape.
-It's confirmed they settled on Aberrant Mind instead of Psionic Soul for the name of the Sorcerer subclass.
-I'm glad that the more esoteric subclasses from the UAs are in.
-The game definitely needed something for hauntings, as I feel that might be the most common concept of a supernatural region.
 


Asisreo

Archdevil's Advocate
At first, I was really on the fence about getting the book, but I think I'll take it. Even ignoring any controversial changes to player-facing issues, there seems to be alot of great stuff in the DM tools section that I would absolutely love to try. I'm hoping the exploration parts of it has expanded in a fun and interesting way.
 



This reply from Jeremy in the interview part will make some people happy:

IGN: I see a lot of cantrips from the Sword Coast Adventurer's Guide in the Spells section. Are those simple reprints or have there been updates made to them?


JC:
When we decided to bring in the Bladesinging subclass for the wizard into this book and remove the [Forgotten Realms*]-specific elements of it – which includes removing the requirement that a person be an elf or a half-elf to be a member of that subclass, so we're very officially opening the subclass up to everybody – we decided that if we're going to bring in Bladesinging, then we should bring in the cantrips that we originally designed to go along with that subclass. So that's the main reason those cantrips appear in this book. Then, in the process of bringing them over, we decided to make a few tweaks to those spells so that the wording would better align with our original design intent [...] Any of the changes that people see there really are just bringing those spells into alignment with how we always meant for those spells to function.
 





Weird Dave

Explorer
Publisher
Planecaller's Codex? A lesser version of the Codex of the Infinite Planes perhaps? Not that I have a vested interest in such an artifact of course ...
 



So there's like a "sprinkle" of Psionics in here.....

Does this mean they're testing the waters for a full Psionic book or is Psionics going to get mistreated in D&D again? :mad:
 


pukunui

Legend
Aside from the Raven Queen Patron, all the subclasses that I wanted to be in this book (Wildfire, Rune Knight, and Astral Self) made it in.
The Raven Queen was part of the Xanathar's playtest. Since it didn't make it into that book, it was never really going to make it into this one, especially since they didn't revisit it over the past 18 months of UA articles.

Which one is the Fathomless patron again? The deep lurker/kraken?
Most likely, yes.

So we get the Psi Warrior and the Soulknife, but no "core" psionic class?
Correct. None of the psionic base classes they've done have been received well enough, so they've been experimenting with a subclass-based approach instead.


On a different note, I wonder if the various planar shards will be similar to the dragonshards from Eberron.
 

Psi Warrior and the Soulknife, but no "core" psionic class?

Unless that's the role the Aberrant Mind sorcerer is intended to play? If it's anything like the UA it's at least as much creepy-aberration themed as it is psionic themed though.

I confess I'm not hugely excited by much here outside of the subclasses though. 20 pages, >10% of the book, spent on group patrons isn't something i suspect I'd use too much. And most of the (startlingly small number of) spells look like fixes as much as anything, to options like summoning that are very underpowered and rarely used with the current spells.

Doesn't QUITE live up to some of the gold that was in Xanathar's, like the new downtime options and artisan's tools. But I guess there's only so many new subsystems that it's desirable to have floating around. Law of diminishing returns after a while.
 

pukunui

Legend
Unless that's the role the Aberrant Mind sorcerer is intended to play? If it's anything like the UA it's at least as much creepy-aberration themed as it is psionic themed though.
I think that's just meant to be another of the psionic-themed subclasses, although as you say, it also had an obvious Far Realm connection in its playtest form as well.

I confess I'm not hugely excited by much here outside of the subclasses though. 20 pages, >10% of the book, spent on group patrons isn't something i suspect I'd use too much. And most of the (startlingly small number of) spells look like fixes as much as anything, to options like summoning that are very underpowered and rarely used with the current spells.

Doesn't QUITE live up to some of the gold that was in Xanathar's, like the new downtime options and artisan's tools. But I guess there's only so many new subsystems that it's desirable to have floating around. Law of diminishing returns after a while.
I'm the opposite. I was really disappointed with Xanathar's, but I'm looking forward to this book a lot more. I've liked the subclasses a lot more than I did with the ones in XGE, and I am really looking forward to more magic items and the supernatural regions, puzzles, and whatnot. The mimic colony sounds like a lot of fun (insert evil DM laugh here)!
 

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