Maybe so, but a world were generally available magic can "heal" all physical imperfections and deviations is going to look like some kind of neo-fascist utopia, populated by perfect physical specimens who are near-immortal, having cured old age.I think he meant the exact opposite.
You can't raise dead so you can't fix eyesight in HP...
Maybe so, but a world were generally available magic can "heal" all physical imperfections and deviations is going to look like some kind of neo-fascist utopia, populated by perfect physical specimens who are near-immortal, having cured old age.
Yes, they are. No one is challenging my CLAIMS, they are challenging my OPINION. Big difference.No one has made fun of you. Challenging your claims is not making fun of you.
Don't ask me... it never was a mystery.So the glasses are why we got 97 pages of why it is so hard for some folks to imagine this person as a wizard. Thank goodness we solved that mystery!
True, it is an operation to assist vision impairment. IME it has been 20 years and counting and I still have 20/20 vision.Exactly, and Lasik is not a cure all…
Frankly, I don't care if you do or not---your choice. Anyway, as far as the two, it is an issue of how much magic is capable of. Magic in D&D is capable of doing a LOT more than magic in HP.At that point I can't take your concerns seriously anymore. What does raising the dead have to do with eyesight?
It illustrates the highly non-standard nature of the setting. A world in which raising the dead was generally available would be very different to any typical D&D setting.
To clarify:I think he meant the exact opposite.
You can't raise dead so you can't fix eyesight in HP...
Well, there are several other reasons why it doesn't appeal to me, and no, I do not personally identify with this image, but that is a minor issue by comparison to the others I have. But in summary: magic exists, it can cure blindness and do all sort of amazing things, but it can't help with impaired vision? Makes no sense to me, and if magic can help with impaired vision, I would use it. Others might not, and have their reasons, which I wouldn't agree with personally, but that really shouldn't be any concern of theirs--they can do or not do as they like.And now it turns out that you're telling us the reason it doesn't appeal to you is that you can't identify with a wizard who would choose to wear glasses.
You shouldn't infer anything. If you don't know, or wonder why: ask!What should we infer from that? That you can only enjoy art depicting people whose choices and behaviours are ones you can identify with? That a "stylish" wizard is so far from not just your own inclinations, but from your very conception of what a wizard might be, that you can't imagine such a person as part of the game world?
Ah, the "book". I think you mean, "books" if you see the larger picture. When you see the full image, there are seveal "books" flying around her. As a poster speculated, they could be animated and attacking her, which would make more sense to me and fits the context of the image.That's before I get to the comment about the book. Ignoring the fact that most people seem to agree that she is casting some sort of wizard/MU spell (a globe, or a shield), what is the main thing that distinguishes a wizard form a sorcerer? Or a druid? Or (some) warlocks and (some) clerics? The answer is, their book. And of course, as others have already noted, the glasses as an artefact do not detract from, and perhaps reinforce, the presentation of a "bookish", scholarly persona.
Just following this bit of advice - why is she wearing fingerless gloves? (Or is it a body suit with holes only for the fingers rather than the whole hand?)Forget the glasses.
Well, you nailed it. That is definitely part of the issue IME.The truth is that if we seriously suppose a world where D&D's medium to high level magic was commonly available, it would be totally alien to us and certainly wouldn't resemble the familiar pseudo middle ages at all. Like for an obvious example a death being a financial inconvenience rather than a tragic permanent end would utterly transform the culture in ways it would be hard to imagine.
Steven Brust’s Jhereg has entered three chat.Like for an obvious example a death being a financial inconvenience rather than a tragic permanent end would utterly transform the culture in ways it would be hard to imagine.
That's basically what I'm saying.Again, if you were simply saying "Many of the most popular Isekai I don't think are any good, and are full of nasty tropes"... I can't disagree with that.
So the difficulty I'm seeing is this - the only person I know IRL who recommends anime is my brother - and he doesn't recommend Isekai (unless you count time travel, which I don't). So I'm talking about the countless internet lists of "good anime" or the like. And they're really holding Isekai to a different standard - but not always! Some reviewers just never seem to recommend Isekai. Others rarely do, and only with a health warning. Others still (perhaps the majority), who often generally have good recommendations I'd agree with, drop in Isekai and praise it just like it's a perfectly normal show.hI think it is a problem with the recommendations, but more specifically you need to understand who is recommending things and why.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.
(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.