Hussar said:I'm confused though. More than a few people came into DnD through 2e. No basic set, no 1e, just straight to 2e. 2e was hardly any less complicated than 3e for character generation. Why is there now so many calls for a Basic DnD?
Whisper said:The problem, as depicted in the many threads on 'the state of the industry' is, according to some, that for the hobby to be more profitable and support more publishers, there simply need to be more players.
der_kluge said:Why?
Players have theoretically all the time in the world to make a 1st level character. It's decisions DURING the game that slow it down and complicate it.
The fastest way to accomplish that is to use sample characters, which is what the Basic Game does. Making a character from scratch cannot be a fast process if you are not at least familiar with the system in question. I'm not sure any of the major RPG systems available right now feature easy character creation. In fact, I'd say D&D still has an edge over WoD and GURPS as far as speed of 1st level character creation goes.Umbran said:For most initial experiences the faster you can get from, "What kind of hero do you want to play?" to the first, "The orc laughs at your puny shortsword! Roll initiative!", the better.
Sammael said:The fastest way to accomplish that is to use sample characters, which is what the Basic Game does.
Umbran said:It is my understanding (and someone is free to try to correct me on this) that most new players learn the game from a more experienced player.
JVisgaitis said:I don't think that is the case. There are a lot of people that want to get into the hobby, but have no friends that play the game. That's why the have an intro set. It lowers the barrier of entry.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.