Heroes, Inc.: Aftermath

"It's a bloody flying fortress!" Timrin exclaims incredulously.

"Who knows what it's offensive capabilities are. We must not allow it to reach the City."

Timrin now appears worried.

"But how do we stop it? The fabric may be a good idea... or perhaps the vortecies. If we close them perhaps the whole thing fails?"

"Of course.. I have no idea how to actually do that,"
Timrin says humorlessly.
 

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Alethia nodded sagely. "We sorta kinda guessed that it might hide a fortress and knowing Cronos and his crew, big as hell. That's no surprise," she said. "It's probably defended to the teeth against magic. Maybe... I dunno. But maybe a physical attack of some kind?" she looked at the others. "Have you guys ever flown kites as children? Sometimes a simple tear can down one."

"Maybe we can fly up there, if we're careful we might be able to tear both the flaps and the disk with our weapons."


"Selune, lady of the moon, I beseach you, show us the path under your light," she whispered and her hands began to glow with a familar silvery light.

ooc
Casting the third level spell 'path of the exalted' to figure out the best way to down that flying monstrosity.
 
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kirinke said:
Casting the third level spell 'path of the exalted' to figure out the best way to down that flying monstrosity.

The best way to down it is to grasp the control sphere in the control room, located in the bottom center of the central fortress, and concentrate on reducing the altitude gradually by settling all flaps to vertical, slowly closing the steam-producing portals and increasing, together, the stream-sucking ones, then turning them off upon landing.
 

"Dear lady, how? That thing is magicked to the teeth, what would be the best way of gaining entrance to the tower? What is its defenses?" she asked.
 

kirinke said:
"Dear lady, how? That thing is magicked to the teeth, what would be the best way of gaining entrance to the tower? What is its defenses?" she asked.

(Reading over the spell, it actually says that it only helps you make a decision, rather than giving you new information, though you can keep the perhaps-unhelpful (or maybe not) info you got in the first answer.)

"Its defenses are probably formidible, but it may be possible to teleport in close. The fortress in the middle must have an enterence of some kind. Besides, turning its weapons on the army below could help cause the chaos necessary to take out the leaders."
 

ooc
Heh. Gotta be careful with the wording then. Outsiders and deities are so bloody literal minded at times! :lol:

IC:

"True," Alethia sighs, relaying the information to the others as the spell ended.

"Well my friends, what next?"
 

"So, if we take the flying fortress, we can use it to break the siege? I think our path is clear. Lets assualt the fortress. Once we break the siege, we can removed the Twiced-Damned. It should be a bit easier without an army behind it. We may even end up with a weapon that we can use against Cronos' skyships in the future."

Hawkeye
 

"If we can actually use it Shando. So far, most of the weapons like this are completely and utterly evil." Alethia looked at the cloud hiding that machine of destruction within. "Hopefully we'll be able to find something in the fortress itself that can be used. The Fortress itself, I have no doubt about it's usability, at least when we're through with it. Which is to say, none,"

The aasimar straightened. "As my people say, too much planning and the war will be over. Too little planning and the war will be lost. And it all becomes moot when the axe bites into your enemies skull." she said with that rather frightening lopsided smile she tended to favor when all hell was about to break loose. It's rather easy to forget that Alethia came from Narfell and was raised by what amounted to barbarian nomads. But not at times like these.

ooc:
Matt? I was considering that the Var tribe in Narfell would be the ones who actually raised her. It would make sense as they are the ones most welcoming of outsiders.
 
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"I say we split up," Dyria suggested. "I head for the command tent, with someone as backup, while the rest of the team goes for the fortress. If you can use the weapons once you've boarded it, rain down death and destruction on the army as you see fit. But if you can't, then we haven't lost any time in taking out our primary target here."
 

"We can afford to waste little time. It is doubtful we can gain more information than what Lady Selune has already granted. We must gird ourselves for battle and trust our wits and skill to see us through."

"Banak, do you have further teleportation magics this day? If we are to fight in the air, falling is a very real danger. Do we have magics to protect against that
(featherfall, air walk, fly, etc..)? I would also suggest elemental resistances, particularly cold and electricity. Lastly, do we have magics that can hide us until we must fight (invisibility, ethereal, etc...)?

OOC: Fin may have some spells that could prove very handy here ;)
 
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