DM_Matt
First Post
Undeterred by her previous failure to penetrate the evil fey's magical barrier, she fires off another green ray. The ray partially penetrates and wounds him (SR pentrated, but save made, 30 dmg).
The hit triggers magic already active upon him, and suddenly black energy crackles and arcs from his wounds, healing most of them (Heal).
Dyria tries to get up but the best she can do is try to stay awake to watch the fight. She doesn't succeed.
The creature dodges Shando's strikes, so Shando jumps back, does a backflip, and lands in a crouch behind a couch.
Murdoch blasts the fey twice with his bolts of acid, which penetrate his protections with ease, badly burning him (58dmg), then move behind a doorframe.
Fin unleashes a blast of quills in all directions, penetrating the walls and couches. The creature takes hits from numerous quills, having the misfortune of being struck by nearly the full force of the spell in his direction (2d6 quills = 11, save failed !!, 40dmg, -11 to all rolls).
fin dives for cover as Arundel follows up with a firey blast (25dmg after fire res)
Aleena steps out from cover, containing a ball of blue energy between her hands. As she moves her fingers, blue energy shoots towards the evil fey and the ball's energy vibrates extensively. Most see what appear to be energy fields striking him at odd intervals. Those with true seeing see that she has set up a resoating field with the spells he has active, and his own aruas are striking him. Already severely weakened by the spines, the spell hits him with full effect, causing him to sink to his knees (79 dmg and daze 1d6 = 1 round)
Though badly wounded, his protective field is still strong, and Alethia's arrows burn up before they reach him.
Another green ray from Crimson hits him square in the chest. The ray turns into a puddle of energy and creeps out from that spot, converting his body into pure black energy which crackles and disappates. Soon notihng is left except pile of very fancy equiptment.
[If you didnt want to keep doing that, I can redo, but Crimson was next up and I was pretty sure that would kill him, plus thats what shes been oding the whole fight, and I said that the casters post for multiround].
Suddenly, his sword's energy turns from black to white, and its aura from very evil to very good. It begins emitting light, and it extends energy tendrils that robe around the room. One takes quite an interest in Alethia, not sure what to make of her, but then moves on. Soon, all of them have found their way to Timrin, lying on Aleena's force disk. They envelop him.
In his sleep, he receives visions.
The first is of a large man with the head of a crocodile, foring a number of blades with his bare clawed hands while they are under glowing, flowing, water. His knowledge of religions makes him suspect he is seeing the evil Mulhorandi river god Sobek.
The second is a flash of an tropical island, with a central mountain and many rivers, with ziggurats dotting the landscape and a temple at the top consisting of an open ground surrounded by a ring of stone pillars. on the perimeter of the circle are a small number of pedestals with red, glowing, hemisphereical stones, and one large rectangular table with varouns circles and cubes that are turning and going in and out of it. All the structures are covered in writings he does not understand.
The vision zooms in on the temple, and you see a nuumber of large, reptililan men wearing plate armor, large shields, and large swords. One places his hands on one of the crystals, and energy shoots from pillar to pillar along the perimeter, initially at stable heights, but then one by one each moves about until it stops at a certain level. Within the area of the pillars, a three-dimesional image of who you presume is Sobek sitting on his throne appears, and he speaks in a language you do not understand. The men respond, and the image disappears, leaving behind a pile of blades. For some reason, you understand the gist of the conversation. These swords are built to defeat and imprison certain demons. The one in the next room was built for Zura. Built by a murcurial god of rivers, a persnification of the river ycles that both sustain and destroy, in flowing, magical, water, the blades adapt themselves to their owners and retain imprints of their previous ones that influcence their abilities and alignment.
The next image is of a group of angelic figures, led by the one you illed (presumedly pre-fall), standing in what looks like one of those ziggurats. There are two dead reptile-mean on the ground, andyou watch the now-former angel dodge a blow from a third, use a flap of his wings to stay ariborne while the reptile-man follows through, flips his blade, and fatally stabs it in the neck from behind. He grabs a sword from an alter, and it begins to glow white and takes on the appearance of his own blade. Firey blasts harmlesssly strike the angels' protective barriers, and he leads them to fly off.
Next is an image of who you are sure is Oberon, holding the blade and concentratiing, imprinting it with his power, before retuning it to his servant to use to slay Zura.
Next is a dark wood under a full moon, where you see the fallen angel you jut slew confronting Zura, an incredably beautiful elvish-looking woman with an aura of crackling black energy. All his copanions and her guards lay dead. They converse in a language you do not know, and he seems more and more agitated. Eventually, he bows before her, and the blade turns black. She kisses him, and he lets her energy wash over him.
Timrin then opens his eyes, partially cured of the poison. He is coherant, but very sleepy. Still, it is far better than any magics that have been tried so far. Perhaps the fact that his magic is tied indirectly to Zura's power makes it stronger. Aleena helps him sit up and hold him up. He remembers the visions perfectly.
Treasure: Black Elven Chain +5, Bear's-Head Belt of Str +4, Boar Amulet of Con +4, Scabbard of Keen Edges, Boots of Speed, Swooping Owl Ring of Wis +2 and Dex +2, Zura's Bane (The sword. Note that this is not the only powerful plot item in the campaign. It will balance out eventually as you find more)
...AND A LEVEL-UP FOR ALL!
The hit triggers magic already active upon him, and suddenly black energy crackles and arcs from his wounds, healing most of them (Heal).
Dyria tries to get up but the best she can do is try to stay awake to watch the fight. She doesn't succeed.
The creature dodges Shando's strikes, so Shando jumps back, does a backflip, and lands in a crouch behind a couch.
Murdoch blasts the fey twice with his bolts of acid, which penetrate his protections with ease, badly burning him (58dmg), then move behind a doorframe.
Fin unleashes a blast of quills in all directions, penetrating the walls and couches. The creature takes hits from numerous quills, having the misfortune of being struck by nearly the full force of the spell in his direction (2d6 quills = 11, save failed !!, 40dmg, -11 to all rolls).
fin dives for cover as Arundel follows up with a firey blast (25dmg after fire res)
Aleena steps out from cover, containing a ball of blue energy between her hands. As she moves her fingers, blue energy shoots towards the evil fey and the ball's energy vibrates extensively. Most see what appear to be energy fields striking him at odd intervals. Those with true seeing see that she has set up a resoating field with the spells he has active, and his own aruas are striking him. Already severely weakened by the spines, the spell hits him with full effect, causing him to sink to his knees (79 dmg and daze 1d6 = 1 round)
Though badly wounded, his protective field is still strong, and Alethia's arrows burn up before they reach him.
Another green ray from Crimson hits him square in the chest. The ray turns into a puddle of energy and creeps out from that spot, converting his body into pure black energy which crackles and disappates. Soon notihng is left except pile of very fancy equiptment.
[If you didnt want to keep doing that, I can redo, but Crimson was next up and I was pretty sure that would kill him, plus thats what shes been oding the whole fight, and I said that the casters post for multiround].
Suddenly, his sword's energy turns from black to white, and its aura from very evil to very good. It begins emitting light, and it extends energy tendrils that robe around the room. One takes quite an interest in Alethia, not sure what to make of her, but then moves on. Soon, all of them have found their way to Timrin, lying on Aleena's force disk. They envelop him.
In his sleep, he receives visions.
The first is of a large man with the head of a crocodile, foring a number of blades with his bare clawed hands while they are under glowing, flowing, water. His knowledge of religions makes him suspect he is seeing the evil Mulhorandi river god Sobek.
The second is a flash of an tropical island, with a central mountain and many rivers, with ziggurats dotting the landscape and a temple at the top consisting of an open ground surrounded by a ring of stone pillars. on the perimeter of the circle are a small number of pedestals with red, glowing, hemisphereical stones, and one large rectangular table with varouns circles and cubes that are turning and going in and out of it. All the structures are covered in writings he does not understand.
The vision zooms in on the temple, and you see a nuumber of large, reptililan men wearing plate armor, large shields, and large swords. One places his hands on one of the crystals, and energy shoots from pillar to pillar along the perimeter, initially at stable heights, but then one by one each moves about until it stops at a certain level. Within the area of the pillars, a three-dimesional image of who you presume is Sobek sitting on his throne appears, and he speaks in a language you do not understand. The men respond, and the image disappears, leaving behind a pile of blades. For some reason, you understand the gist of the conversation. These swords are built to defeat and imprison certain demons. The one in the next room was built for Zura. Built by a murcurial god of rivers, a persnification of the river ycles that both sustain and destroy, in flowing, magical, water, the blades adapt themselves to their owners and retain imprints of their previous ones that influcence their abilities and alignment.
The next image is of a group of angelic figures, led by the one you illed (presumedly pre-fall), standing in what looks like one of those ziggurats. There are two dead reptile-mean on the ground, andyou watch the now-former angel dodge a blow from a third, use a flap of his wings to stay ariborne while the reptile-man follows through, flips his blade, and fatally stabs it in the neck from behind. He grabs a sword from an alter, and it begins to glow white and takes on the appearance of his own blade. Firey blasts harmlesssly strike the angels' protective barriers, and he leads them to fly off.
Next is an image of who you are sure is Oberon, holding the blade and concentratiing, imprinting it with his power, before retuning it to his servant to use to slay Zura.
Next is a dark wood under a full moon, where you see the fallen angel you jut slew confronting Zura, an incredably beautiful elvish-looking woman with an aura of crackling black energy. All his copanions and her guards lay dead. They converse in a language you do not know, and he seems more and more agitated. Eventually, he bows before her, and the blade turns black. She kisses him, and he lets her energy wash over him.
Timrin then opens his eyes, partially cured of the poison. He is coherant, but very sleepy. Still, it is far better than any magics that have been tried so far. Perhaps the fact that his magic is tied indirectly to Zura's power makes it stronger. Aleena helps him sit up and hold him up. He remembers the visions perfectly.
Treasure: Black Elven Chain +5, Bear's-Head Belt of Str +4, Boar Amulet of Con +4, Scabbard of Keen Edges, Boots of Speed, Swooping Owl Ring of Wis +2 and Dex +2, Zura's Bane (The sword. Note that this is not the only powerful plot item in the campaign. It will balance out eventually as you find more)
...AND A LEVEL-UP FOR ALL!