Heroes, Inc.: Kryptgarden

Steve Gorak said:

"hmm, a temporary gate to find Chronos, we get rid of him, and then come back. I like it! Chop off the dragon's head, and the rest of it becomes useless. Besides, I don't think destroying the device is worth it. If Calicos can use time magic, he could possibly go back in time to use it, if he needed to"

(You all recall that for some reason divination magic doesn't see the Twice-Damned, so you cant just gate to him.)
 

log in or register to remove this ad

Hawkeye said:
"What about something temporary?"

Edit: OOC: The reason I say temporary is based on my use of a 2nd edition spell called Dimensional Folding. It allowed a cleric to link two places for a short period of time. I used it before to help stop a forest fire. The original spell had some possible side effects regarding aging, but when you are only transporting water, its not really a consideration. There has to be a 3.X version someplace.

Hawkeye

Maggie answers: "Anytinhg that can move that enormous quantity of water will be a near-impossible understaking. Besides, it is quite difficult to flood an Island, as the water pretty rapidly winds up in the ocean."
 

DM_Matt said:
Maggie answers: "Anytinhg that can move that enormous quantity of water will be a near-impossible understaking. Besides, it is quite difficult to flood an Island, as the water pretty rapidly winds up in the ocean."

I am not speaking of putting the island underwater, merely using the force of the water to was them away or at least weaken their defenses until something a bit more conventional succeeds.

Hawkeye
 

Hawkeye said:
I am not speaking of putting the island underwater, merely using the force of the water to was them away or at least weaken their defenses until something a bit more conventional succeeds.

Hawkeye

Maggie adds "Well in that case, spells like Contorl Wind, Control Water, and Control Weather should be able to accomplish what you are aiming at. Of course, so can large-area attack spells. The larger problem is holding it for any period of time, especially against Cronos' airships."
 

DM_Matt said:
Maggie adds "Well in that case, spells like Contorl Wind, Control Water, and Control Weather should be able to accomplish what you are aiming at. Of course, so can large-area attack spells. The larger problem is holding it for any period of time, especially against Cronos' airships."

"Which require the caster to be nearby correct? This way, the casters can stay out of the line of fire. Just an idea. You guys are the experts on magic. I am just a simple warrior that solves many of my problems by punching and kicking them."

Hawkeye
 

Timrin seems a bit exasperated; nothing is ever simple anymore.

"Maggie, what do you think the globe-piece of the viewing device Fin's team recovered from Kurin's base actually does?"

"Right now I was advocating a return trip to Sarkon simply to use the viewing device to focus in on that base, then scale back through time to learn what Kurin did with Lord Piergeron's soul or how he created those fiend-pires."

"While obviously a worthy cause, perhaps this clue is even more important. If we are going to put the effort into capturing and using the device, we had best know exactly what we trying to accomplish once we get there."

"Every minute will count."
 

DM_Matt said:
Aleena is skeptical "If these were Halruuan force-ships or Lantanese Zepplins or Flying Machines, you could be right. But these ships run on powerful elemental magic, and as such probably have their own weather control biult into the way they operate. They may not be able to fully counteract weather magic, but they certainly would be resistant."

Fin nods. "The one we skirmished with before, we assaulted with fire, with wind, and with our ship's cannon. And all we accomplished was to drive it away, not to destroy it. Wiping out a fleet of such vessels would be no simple matter."

Hawkeye said:
"Which require the caster to be nearby correct?"

"Yes, and no," Fin replies. "When we're talking about controlling the weather, 'nearby' is measured in miles. But most attack spells - yes, somewhat closer is required."
 

frostrune said:
Timrin seems a bit exasperated; nothing is ever simple anymore.

"Maggie, what do you think the globe-piece of the viewing device Fin's team recovered from Kurin's base actually does?"

"Right now I was advocating a return trip to Sarkon simply to use the viewing device to focus in on that base, then scale back through time to learn what Kurin did with Lord Piergeron's soul or how he created those fiend-pires."

"While obviously a worthy cause, perhaps this clue is even more important. If we are going to put the effort into capturing and using the device, we had best know exactly what we trying to accomplish once we get there."

"Every minute will count."

Maggie answers "I dont know exactly, but I assume that the red crystal needs to replace one of the existing ones. Then I suppose it allows the etched crystal to be placed in it and then it would, uh, well, it presumedly does something, maybe it makes the machine show us something specific.

Plus of course we can go spy on that base in the past."
 

DM_Matt said:
Maggie answers "I dont know exactly, but I assume that the red crystal needs to replace one of the existing ones. Then I suppose it allows the etched crystal to be placed in it and then it would, uh, well, it presumedly does something, maybe it makes the machine show us something specific.

Plus of course we can go spy on that base in the past."

Timrin smiles sympathetically, "Sorry. It was unfair of me to put you on the spot like that. We just have to buy as much time as we can and hope it's enough."

"Analyzing our five immediate options really narrows it down to two. We are not ready for a full scale assault on Chronos' army, we do not have sufficient firepower to take out his armada, and we have no means to locate Chronos himself. That really leaves options 2 and 3: Seize the device temporarily, use it as best we can, and get out OR seize the island and try and hold it as best we can. Of the remaining two choices, I favor temporarily seizing the device and perhaps destroying it when we are done. The airships make trying to establish any kind of stronghold just too difficult."

"The few guards currently posted around it should be easily overcome. Assuming some alarm is raised in the process we will still have some precious moments before the land-bound army can mobilize against us. The airships will pose the most immediate and dangerous threat. How do we neutralize their ability to attack us at range?",
he asks rhetorically, "Block their ability to target."

"If they cannot see us things become a bit more sketchy for them, if they cannot even see the small island or the device, it will throw them off even more."

"Is there not some spell or weather condition that can obscure a large area? A huge fog bank or cloud perhaps? A special enlarged type of wall spell? There has to be something."

"This is only a guess, but I think our enemy will be loathe to lob large area attacks at us for fear of harming the machine. This will cause them to hesistate and dicker. Unable to target us individually they will surround us and eventually send ground troops in to clean us out. Hopefully this will have bought us enough time to do what we need. We teleport back out when things get too hot, maybe leaving a few nasty surprises behind."

"What do you think? Can we do it?"
 

frostrune said:
Timrin smiles sympathetically, "Sorry. It was unfair of me to put you on the spot like that. We just have to buy as much time as we can and hope it's enough."

"Analyzing our five immediate options really narrows it down to two. We are not ready for a full scale assault on Chronos' army, we do not have sufficient firepower to take out his armada, and we have no means to locate Chronos himself. That really leaves options 2 and 3: Seize the device temporarily, use it as best we can, and get out OR seize the island and try and hold it as best we can. Of the remaining two choices, I favor temporarily seizing the device and perhaps destroying it when we are done. The airships make trying to establish any kind of stronghold just too difficult."

"The few guards currently posted around it should be easily overcome. Assuming some alarm is raised in the process we will still have some precious moments before the land-bound army can mobilize against us. The airships will pose the most immediate and dangerous threat. How do we neutralize their ability to attack us at range?",
he asks rhetorically, "Block their ability to target."

"If they cannot see us things become a bit more sketchy for them, if they cannot even see the small island or the device, it will throw them off even more."

"Is there not some spell or weather condition that can obscure a large area? A huge fog bank or cloud perhaps? A special enlarged type of wall spell? There has to be something."

"This is only a guess, but I think our enemy will be loathe to lob large area attacks at us for fear of harming the machine. This will cause them to hesistate and dicker. Unable to target us individually they will surround us and eventually send ground troops in to clean us out. Hopefully this will have bought us enough time to do what we need. We teleport back out when things get too hot, maybe leaving a few nasty surprises behind."

"What do you think? Can we do it?"


Maggie sayes "We'll have a few minutes before the ships could get back to us and attack anyway. Aleena, I might need all the spells I've got, so we'd be best off if you made us invisible right before we leave. Fin's Control Weather can easily create a very large area of fog that should prevent the ships from targeting their cannons from afar and make it easier to surprise their guards. Once the storm rolls in, we can can take out the guards. I'm not sure if the machine will create enough light to draw attention, but its better than nothing."

Shall we gear up and go?"
 
Last edited:

Remove ads

Top