Heroes of Battle and Defining Roleplaying

ThoughtBubble said:
Reg, that was an interesting read. My only caution is to, as always, use caution when avoiding or minimising the rules, as it is possible for players to feel that they have no control over the situation. Should I link to one of those GNS classification things to be equitable? :D Seriously though, I am not saying that you have to follow rules at all times in all things, or that DMs are incapable of making things up. I'm just saying that they can smooth things over. And if the game is about something, then having the rules of the game be about it helps.
I only use politics to advance the plots of the adventure I have for them ... to make them "feel" that have some assertive control over the situation. But once in a great while I let situations go beyond their control, just to see how they would react through their PCs. After all, there is no fun in letting them determine the outcome of the events. It would be too predictable and boring. ;)
 

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