ThoughtBubble
First Post
Ranger REG said:Let me guess, your current DM is allergic to research?![]()
Not all role-playing situations will be covered in the rulebook, otherwise we have a rulebook that is 1-mile-thick.
If you're a commoner and you slapped a noble thinking you can issue a challenge to a duel, the noble have no obligation to answer except to throw you in jail. Unless you're a fan of the movie Knight's Tale.![]()
Naaah, but he does fully believe that the foundation of the game is the rules. He feels that if you're not going to follow the rules set up, you're really just being led around by the DM's whim. Thus, he feels that D&D should proportionally be about what's covered in the rules. Hence, Magic, Dungeons, Combat, Mosters, Equipment, and miscellanious connections/backgrounds/flavor. And everyone else in my group agrees.
And, thanks for proving my point about needing guides to arbitrate more social situations. I would have expected a will save on the part of the noble vs. a DC 10+cha modifier to avoid being insized enough to teach me a lesson. Or maybe a sense motive vs bluff check. In your game, would I just be **** out of luck for trying to get into a duel?
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)


