A shift in narrative style
(Eli’s player asked to take over and run an adventure for the Heroes of Spittlemarch game. I created a character who will take over the narration from his point of view. Eli is off training with his mentors in the Order of the Shooting Star, and is not available for this adventure.)
My name is Pavel. I’m a itinerant brother in the service of Ehlonna, and I am currently attached to the newest elite military unit in Dyvers, the Dyvers Dragoons. We’re a small company, just 20 soldiers and then some support personnel.
I was excited to join the Dragoons – such an elite unit, selected from all the free armies, you know the slots in this unit were prized highly, even if some don’t trust the gnome’s invention as a weapon. So far it seems to be quite powerful.
The Dragoons are a hardy bunch – at least, the 16 of us who are regular army. Solen, the gnome, insisted loudly for weeks that we had to hold four positions in the unit for the original four who inspired the unit – the ones that awful tavern song was about, the ‘heroes’ of Spittlemarch. Some heroes.
Captain Nikolai is a good man – gruff, certainly, and hard on the men. He’s burning through the powder like mad, training the men to shoot and reload, shoot and reload. I can’t seem to wash away the acrid smell of the powder – it clings to my hair and clothes. My ears are ringing, too. The guns a quite loud, but I suspect that the noise is part of their power – it would be very intimidating to be faced with the full unit of dragoons firing at will.
Then Solen brought in his friends. And the trouble started. There were actually five of them, although Solen was not aware, apparently, that a young halfling monk had started tagging along with the group. That one, called Minimonk, is now one of the camp followers.
The toughest, and most apparently useful of the Spittlemarch crowd is Irk, the dwarf. He did something I’ve never seen done before – picked a fight with Nikolai and won. That’s going to make things interesting. I don’t know how the Captain will respond to the challenge to his command.
Then there’s the Elf – a good shot with a bow, and pretty light on his feet, but quiet. He’s gone off on his own again – training, meditating, something like that.
The only one of the four to actually use firearms is Pah, a halfling scout. She has a pair of small pistols that Solen made special for her, and she’s very good with them. She’s the one they call the Thunderer, and she doesn’t let anyone forget that there are songs written about her. I hope she’s as good in a fight as she’d have us believe.
The group’s spellslinger is another halfling, one named Uri. His cohort Minimonk never leaves his side, and seems to be there mostly to laugh at all of Uri’s jokes. I don’t know how this motley crew pulled off some of the things they’ve done – especially without a cleric around.
The group may be effective in their own way, but it looks like there’s going to be trouble – they’re too much free spirits, too irregular for Nikolai’s kind of army. Nikolai’s second in command, a cretin named Alexei, has been very chummy with the group since Irk pounded the snot out of Nikolai, which doesn’t bode well, either. Perhaps he things that’s the road to command. But that would be bad news. I fear.
You see, Alexei has been seen around with some of the local Dragonpriests. I don’t know how involved he is, but I don’t like those scaly bastards one bit, and if he’s getting into bed with them, I’d hate to see him in command of the Dragoons. But the amazing thing is that Alexei is so chummy with the heroes, too – and not afraid to talk about the dragon faith with them. Can it really be that he hasn’t heard the stories about these four, about what they did to Eldgrim, how they thwarted the plans of the great wyrm Sear, about how they killed that SOB Anathe? Either he’s not too bright, or he’s up to something.
Anyway, I decided to get to know the heroes a bit better. After all, I’m not exactly a regular myself. We were sitting around a tavern having a quiet drink, talking about some of the specifics of their adventuring style. I found that conversations with the troupe went something like this.
Uri: I’m funny.
Minimonk: Heh heh, yeah, you’re funny.
Pah: You know, I’m a legend. There’s a song about me and everything.
Irk: (drinks)
Eli: (appears to meditate in the corner)
Uri: I mean it. Really damn funny.
Pah: You’re only funny ‘cause I set you up.
Uri: Think what you like, honey.
Minimonk: he he he
Irk: (drinks)
Eli: (peeks with one eye to guide his hand as he takes a sip of white wine, then returns to meditating).
Uri: I’m funnier than you.
Pah: (looks at him with an arched eyebrow)
Uri: Really.
Minimonk: Really.
Irk: (drinks)
Eli: (nibbles at a bit of dried fruit)
Uri: Are you saying you don’t think I’m funny? Because I am.
And on like that. I’m sure there’s something I’m not seeing here. They are not what I expected of the heroes of Spittlemarch.
So, anyway, one night I was sitting around having a quiet drink with the dwarf and the three halflings – Eli was off doing some secret elf training thing – and things got interesting. It started with a dwarf named Warf, who rolled a whole keg over to our table and wanted us to drink with him. Even those of us who were trying to drink sparingly at most wound up getting drunk – perhaps the beer was laced with something, I don’t know. Anyway, we work up chained in a drunk tank. Mind you, I’ve served with the Dyvers Free army for most of my adult life, this was not my first time in a drunk tank, but I thought I had left those years behind long ago.
The cell stank of hops, as we lot of chained slobs sweat out the beer from the night before. It struck me odd that they’d locked Pah, a young female halfling, in the cell with the men. Perhaps they hadn’t noticed she was female (although, the cuts and adjustments she’s made to her uniform tabard to reveal and emphasize her cleavage should have been a dead giveaway.)
At any rate, while we were waking up and trying to get our bearings, a dark-clad rogue snuck into the jail and subdued the guards. Apparently there was going to be some sort of jail break – and one that seemed supremely ill-informed. After all, we had been informed by the guards that we would be released at noon, so there was precious little reason to risk becoming bigger criminals by trying to escape, or allowing someone else to try to break us out. But the rogueish fellow insisted that we had to get out now, that he had come to rescue the drunken dwarf named Worf, and would take us too, all back to his ship so we could escape.
Well, I can say quite proudly, that none of us were having any. We weren’t getting on any ships, we weren’t going to be busted out of jail, and it seemed like the biggest danger we, as members in good standing of one of the most elite military units in the city would come from trying to escape with this little nutter. So we said no. And as we were chained to the dwarf, that made taking the dwarf out that much harder.
The breakout artist got jumpy. He started to babble something about not having time for this, needing to get away before THEY got here, and that sort of stuff. At the time, it seemed pretty convenient, and we sat right there, even after he insisted on picking the lock to our cell and opening the door.
The debate went on a bit, and things started to get a little hairy. Pah was trying to pick the locks on our chains so we could get a little more mobility if things got interesting. Irk and Uri were arguing with the rogue, playing tug of war with him and his two henchmen over Worf. Irk finally got fed up with debate and started throwing punches. Then the back wall of the jail blew up.
Just exploded, rocks and plaster blown all over the place, and a great big hole where there had been a wall before. The Rogue ran. Worf finally woke up, and found himself free of the chains (thanks to the breakout artist).
I turned to face the hole in the wall, and found that we were being attacked from that side, too, this time by a half-dozen huge Hippo-headed humanoids with some sortof axe-gun thing and very dim looks in their eyes. I turned to face them, to cover the other two halflings, and told them to run.
I had recovered my weapons and holy symbol, and felt ready to face just about anything. I had a moment to get a few spells cast, most importantly a fire shield, and then I drew Thorn, my longsword, and stepped up to meet the Hippomen. Fire shield flickering around me, I called out to the Hippos. “By the power vested in me by the City of Dyvers, I command you to stand down.”
My cellmates were clearly impressed.
Pah jerked a finger in my direction. “Lookit him.”
Irk said, “He’s sparkly.”
Uri said, “I’m really gonna hate to see that guy die.”
Then everyone jumped into action.
Worf took off running, and Irk and Pah were right behind him.
While Irk and Pah managed to chase down Worf, arguing with him along the way and finally convincing him that the best way to prove that he was really on our side was to come back and help fight the Hippomen, I stood my ground in the midst of a terrifying hail of blows. I was protected by the fire shield, so every time they landed a blow they suffered terrible burns from being so close. I was forced to focus on continuing to call on the powers of Ehlonna to heal me of those wounds each round, so I was only able to take a few swings with Thorn, but the it was enough that the Hippomen were dimwitted enough to continue to break themselves against my fire shield, eventually killing themselves in a desperate attempt to kill me. I killed 4 that way. The other two gave up on me and raced past me to try to take the two halflings, but they ran out into the street, where they met the other three – Irk, Pah, and Worf, returning to help, finally. I came up behind the pursuing Hippomen, in time to help the group finish the last two in short order and try to get our bearings.
We were regrouping – checking out the Hippoman bodies and trying to get a sense of what we were up against. None of us were very satisfied with the answers we were getting from Worf, who kept babbling something about getting to a ship and getting out of there before more of them (he called them Grifs, I think) turned up. He seemed to think they were more than we could handle. And perhaps he was right, but running off into the unknown rather than running back to our barracks and the cover provided by the rest of our unit seemed like a terrible idea. He kept insisting, arguing that we needed to listen, we needed to come with him, and then – suddenly – more of the hippomen, the grifs, appeared – many more of them this time, and we were forced to run. I had no more fire shields and only a little healing left, and didn’t feel like facing another onslaught like the one I had to finish the first four I killed. While we were trying to evade the Grifs a large barrel-thing was lowered to the street below – some sort of flying device, a magical ship of great power, I’m certain – hovered above us. Worf jumped right in and beckoned to us. We followed, reluctantly. I would much rather have been back in the barracks with the stink of gunpowder and more of Solen’s damn waffles for dinner that cooped up in that barrel, being pulled up to Ehlonna-knows-what by people dim enough to hire an alcoholic dwarf.
And I wondered. Here I am, dragged off into the unknown without a plan, without even the soldier’s comfortable sense that his superior officers have a plan and he only needs to worry about doing his job. Is this what it’s really like to be an adventurer? Jump feet first into every sticky situation and then improvise your way out? No wonder so few adventurers survive to a ripe old age. Perhaps I had misjudged this crew – looking at them, they were not what I would want with me on a formal field of battle, but perhaps they were much more suited to this sort of work, the improvisation, the chaos of their adventures and challenges. Heroes like this, I imagine, are at their best when the plan goes to hell, when all seems lost, and I wondered for a few moments whether I could hold my own with this group.
Uri looked up at me. “You killed a lot of them down there. That spell kicks ass. And you’re a cleric?”
I nodded. Maybe we had a lot to teach each other.