Heroes of the Worlds- The Hunt Begins

Ash settles into an old-fashioned, bare-knuckled fight with the devil.
That is, a bare-knuckled fight between devil claws and a chainsaw! :)
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Full-round attack w/chainsaw.

OOC: Kal - you got Ash's 5d4+3 attack, right?
And it acts as a +1 weapon to bypass the Osyluth's DR.
And he has DR of 3/+1, which would likewise be bypassed by the Osyluth's 10/+1, right?
 

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W=Wall A=Ash O=Osyluth
(Are 5' diagnol steps even allowed ? And is so why the heck wouldn't every 2 or more person battle involve flanking ?)

O
WWWWWWASWWWWWWWW

My Belief is you want to move to this:

AOS
WWWWWW WWWWWWWW



(My apologies Dalamar I forgot your magic missile spell and I also forgot the cold damage for the wall of ice the fighter types shoulda taken.)

Dalamars magic missiles flash forward and are about as effective as a light show.(Sorry guys my SR checks seem to be about 5s of late). Oh and Samanosuke took 10 points of freezing damage from the chill of the Ice Wall, Ash's amazing resistance to magic saved him from the chilling cold.
 


Did the Ossy move or something? In order for me and Ash to have meleed it, it would have to be closer.

If I'm still in Full attack range, then I take a 5 ft. step to get closer to flanking then. If I'm not in full attack range, then i'll take the AO in order to get the flanking bonus.


With Full Attack
2d6+1d6+10, +10 to hit, +5 to hit.

Without Full Attack
2d6+1d6+12 +8 to hit
 

[color=sky blue]Yuna moves over to tend to Filia, casting a healing spell over her unconscious form while directing her summoned aeon, a brilliant tiger seemingly composed out of crackling lightning to attack one of the devils.[/color]

(Yuna goes over and spontaneously converts a Summon Monster 2 to heal Filia with Cure Moderate Wounds, and the Grand Summoned Air Element Dire Tiger will attack either anyone who is attempting to attack Filia or any of the undamaged or least damaged devil-I'm kindof confused on the combat situation here, it will use a flying pounce to get a full round attack, then use its partial action to finish off the devil if its not dead or attack another one if possible.)
 
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(Oops, Sorry in the above Diagram the O, and the AOS should be centered right above the gap in the wall, the Board seems to have moved them.)
 

OOC: Kal - after looking closer at Ash's chainsaw, would it be OK if we treated a modern-day, professional chainsaw as something with a bonus to damage?
Kinda like adamantium (+2 to attack and damage), or even just a +1 to damage would be fine.
And the threat range probably wouldn't be X20, since it hacks off limbs and heads quite nicely.
What do you think about 18-20?
Is that too much? - Ash can't use Keen or the like, so I don't think it could get abusive.
 

Heh, if you want an Adamantium chainsaw then pay the extra. If you want a Masterwork chainsaw pay the extra. If you want something that does +1 to damage I have no idea, there ain't an enhancement that does that.

Crit Multiplier represents being good at dealing lotsa damage on a good hit, thats why the chainsaw has a high multiplier (x3). Precision weapons have high crit ranges, now if you can convine me that chainsaw is a finesse weapon I'd think about it.
 

I'm running very low on spells, and I should probably save my spells but, "Only the ultimate good can defeat the ultimate evil. I summon the celestial spirit of good, Lantern Archon, to fight these murderers!" Deedlit says, hoping that the two summoned celestials can fight off these demons.

OOC:Another spontaneous Summon Monster IV to get a lantern archon, replacing a summon nature's ally IV this time.
 


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