EarthsShadow
First Post
Hi all. Just curious but I was wondering how many DM's out there have tried to run a heroic campaign with the players making 'heroic' characters to defeat a great evil, with the players knowing full well what you want to do, and somebody always ends up deciding to foil it or end up playing evil instead just because and ruining the game. Has anybody else ever experienced this kind of campaign breaking results? Has anybody ever succeeded in running a game where no player has actually ruined it in one way or another?