Hero's Quest (Solo Eberron Campaign)

After the two of them have climbed back up to the deck, Valsamath turns on the orc and says, " I would be interested to hear what an educated fellow like yourself sees when he looks at me, and I am not in the mood for deceptions. "
 

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"Ah, what an fascinating question. Now first I noticed your eyes. The most peculiar shape. Not met in the human tribes of Khorvaire. Combined with your angled face I would say you are from Sarlona correct? Of the psychic tribe. There are some of your kind around Khorvaire ofcourse, refugees. I hear something about a war in your lands. It must have been quite a trip from there. I have heard the ocean is rough." You don't sense any deception in him. It seems he is well educated on different sentient species physiologies as well as more savage beasts. Quite a scholar.
 

Valsamath exhales heavily through his nose, visibly relieved.

" I must apologize, " he says. " I have been troubled lately by some manner of ruffians and criminals, and when you spoke to me, knowing not just my background but the nature of my abilities, I became afraid that you too were an assassin. The fact that I was alone with you in the company of an owlbear suddenly seemed very, dangerous. I am sorry for jumping to conclusions. "
 

Grizhnak stares at you for a few seconds with shock. Then he blinks visibly twice before speaking. "Yes, yes, I can see how the situation might have spooked you, but, my, me, an assassin, oh my, oh no no. Although I know how to swing a sword in general direction of opponent and know a few minor arcane tricks, I don't believe I would be much of an assassin. I'm just a scientist. I don't believe you to be in danger from anyone on board. These all seem like a decent folk."
 

" Well then, if there is anything you would like to ask me, I will be happy to answer, " says Valsamath. " I will probably be putting in late, having already rested awhile, and I have plenty of time to talk. I hope I have not offended you too greatly, though. If that is the case, I can leave you to your studies. "
 

"Ah no, you did not offend me and you are welcome to spend time with me if you wish. I am more than happy to tell you about various beasts I have studied." Grizhnak sits down on a bench on the deck and takes his book.
 

Valsamath nods and sits down besides Grizhnak on the bench. He asks the orcish scholar about various creatures he has met in his travels, and some he has only heard of, and listens intently whenever the orc speaks. Once the time has come for bed, he politely excuses himself and heads off for the night unless anything else of interest happens. Come morning, he dons his gear and heads back up to the deck to see if the morning has brought anything else of interest.
 

The evening passes without much interest. It seems the captain is intent to get the ship back to schedule as he pushes late to the night. You learn a lot from Grizhnak who seems very enthuastic to talk about his studies. A true scholar and teacher it seems. What interests you is his obvious lack of need to sleep. Maybe he is wearing a same kind of ring as you are though.

The morning sun brings nothing new except the silhuette of Korranberg in the horizon and a few hours later the ship docks for a short while. Grizhnak leaves the ship with his "pet" here, as does some of the merchants with their crates and the ship picks up a few more passengers to Darguun. A troupe of goblins being the most notable of those. Six goblins wearing military uniforms with lots of medals and other decorations. Quite old ones all, one even walking with a cane seemingly made of silver. Only two hours later the journey continues.

OOC: The goblins are wearing uniforms that look somewhat akin to this:
http://en.wikipedia.org/wiki/Image:Tōgō_Heihachirō.jpg
 
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Thinking that perhaps it would be best if he did not mix himself up with a bunch of old goblins he is not sure he will be able to relate to, Valsamath goes back to his room to meditate and practice some new manifesting techniques he hopes to master soon. Perhaps tomorrow morning he will look for the young adventurers to engage in conversation.
 

The second day also passes without incidents, except for the eldest of the goblins having heated arguments with the captain. Being careful not to get too close you don't hear much but can gather that the goblin doesn't have much respect for these "sissy half-elf ships that couldn't hold their own in any fight", and the captain ofcourse defending the honour of his vessel.

Next morning you spot the youngling group standing by the rail looking to the horizon and speaking loudly. Getting closer you hear that they are boasting to eachother, bragging about monster they are going to kill, and treasures they're going to loot once they get to Mournlands. You are a bit worried for them, as even you, experienced as you are, are not really looking forward to go there.

[sblock=OOC]Well we are in a good start and at this point I'd like some feedback (to be a better GM :cool: ). How are you liking the game so far? Any criticism? Other than my poor english ;) ?

And to be fair I need to tell my feelings ofcourse: I'm really enjoying this. You are a good player and even if your wording baffles me sometimes (more of a fault to my english skill than you) you play well. As you noticed with the fight against Falchion I ran it eventually to the end without you needing to roll. I think it worked well to keep the game moving as rolling and counter-rolling for 10-15 rounds would have become boring. If it's okay with you I'm going to run other battles that have little or no chance for anything else like this?[/sblock]
 
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