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Hide Life? - Tome and Blood

Broken Fang

First Post
Can someone explain this spell to me? I keep reading its description and I keep missing it. Duration is instantaneous seems to be pointless then right? What am I missing?
 

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It instantaneously shifts your life force to the body part. Your life force remains in that part until the part is destroyed.
 


It works just like stone to flesh. The petrification is permanent even though the spell's duration is instant. The magic that caused the effect is gone. Hide life is the same way. It is permanent in the sense that it's effects last, but the magic that caused the spell has departed, so it can't be dispelled and you dont all of a sudden die if you enter an antimagic field.
 

A lot of spells have lasting effects and instantaneous duration:
cure light wounds
wall of iron

The only real effect in game terms is whether or not the spell can be dispelled. A wall of iron once created, is there until it is destroyed by damage or rust. Conversely, an illusionary wall lasts until it is dispelled.
 

Broken Fang said:
Ok...what about the dead, dying, or disabled part? I'm just not getting it. Call me stupid on this one...or maybe its just the time.

OK. It helps if you know where the source for this is, but if you're not familiar with things like Russian folk tales and other stories where powerful wizards can remove their hearts or hide their lives in the bones of their little finger, it's no biggie.

It's pretty simple. You cast the spell, cut off your little finger, drop 5000 xp, and hide the finger in a tree (or whatever - maybe inside an egg that's inside a duck that's inside a hare that's inside a basket that's inside a chest buried beneath an oak tree on an uncharted island in the middle of the ocean).

Now, 10 years later, along comes some no-account hero. He steps up and whacks you with his sword a few times, and takes you down to -5 hp before you kill him. A normal person would be unconscious and bleeding to death, but you are merely staggered - that is, only able to take partial actions. You don't lose 1 hp every round for bleeding, you don't lose a hp for taking actions while at 0 or lower hp. When you get to your cache of cure serious wounds potions, you heal yourself normally.

A year and a day later, the hero's younger brother comes along. He's upset that you offed his big bro, and he whacks you until you go down to -20 hp before you finally manage to kill him. You're still staggered, instead of stone dead like any normal person ought to be. However, you can no longer benefit from healing, because you should be dead. It's unclear whether this means just healing magic, or if it means *any* healing - by the book, it sure seems like the latter. I'm not sure if raise dead or similar spells would restore your ability to be healed or not. Otherwise, sucks to be you, because you'll be staggered for the rest of your existence. (Invest in a ring of regeneration next time.)

So, you spend a year and a day taking only partial actions and griping about heros. Finally, the youngest brother of the three shows up. He doesn't have a sword, which is good, because you're still at -20 hp. You get ready to drop a meteor swarm on his pointy little head, but he holds up a piece of bone. It's your little finger! How the heck did he find the island, let alone get the duck out of the hare? The salesman swore it was the vorpal rabbit from the Cave of Aaaargh! In any case, the youngest son breaks the fingerbone, and the spell ends.

You're at -20 hp. Buh-bye.

All clear now? :D

J
 

About the healing at -10 and below... I don't have the book here, but I suppose that you can either use magical or normal (over time) healing to heal your wounds.

This spell is like the black knight from monty python's quest for the holy grail. LOL

Yeah, a ring of regeneration would be a good investment, I think! :D

Oh, and the spell is just completely broken, but so is True Resurrection.

Bye
Thanee
 



Disintegrate. <*ZaP!*> What do you have left? A 17th+ level caster's digit hidden somewhere that can't do diddley-squat or be brought back without a wish. Granted the caster could be resurrected or cloned, but not until the digit was found and destroyed. As a player, I would be afraid to use this spell just to avoid challenging the DM to try to thwart my efforts at invulnerability. I'll just stick with Stasis Clone for now and take the level hit if something actually manages to kill me. ;)
 

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