Erywin
First Post
Well Blarg and I both made up 5th level characters to beat on each other to see how things would go The dwarf was totally outmatched by the human druid 5 with a Dire Bat companion, had no way to reach him once he was 60' in the air. Altho the dwarf held his own verses entangle and a few of the Ref saving spells. The second round without the companion was better, tho I didn't manage to do much damage. Blarg had him casting entangle and spike growth so by the time I got to the druid, I didn't have many hp left Going to make up some more characters tomorrow, hopefully a melee type to test the barbarian against
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Male dwarf barbarian 3/fighter 2
CN Medium humanoid (dwarf)
Init +3; Senses darkvision 60ft.; Listen +1, Spot +1
AC 24 (26), touch 14 (16), flat-footed 21 (23)
(+3 dex, +6 BP+1, +3 HSS +1, +1 shield spec., +1 ring of prot +1) (+2 whirling frenzy)
hp 53 (3d12 +2d10 +15)
Fort +10, Ref +8 (+10), Will +3
(+2 vs. poisons, +2 vs. spells and spell-like)
Defenses +4 vs bullrush and trip on solid ground
Spd 30 ft.
Melee +1 dwarven waraxe +9 (1d10+5)
Melee +1 dwarven waraxe +11 (1d10+7)
Melee +1 dwarven waraxe +9/+9 (1d10+7)
Ranged (2)throwing axe +9 (1d6+3)
Other +1 vs goblinoids, +1 dmg when under half hit points
Abilities Str 16, Dex 16, Con 16, Int 8, Wis 13, Cha 8
Base Atk +5; Grp +8
Feats Shield Specialization (Heavy Steel Shield), Power Attack, WF (Dwarven weapons), WS (Dwarven Waraxe)
Skills (-6 ACP) Climb +5, Jump +5, Intimidate +7
Gear +1 breastplate, +1 heavy steel shield, cloak of resistance +1, ring of protection +1, brute gauntlets (MIC 83), 3 CLW potions, lesser Rubicund Frenzy Crystal
edit: ended up taking the first racial substitution for fighter
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Male dwarf barbarian 3/fighter 2
CN Medium humanoid (dwarf)
Init +3; Senses darkvision 60ft.; Listen +1, Spot +1
AC 24 (26), touch 14 (16), flat-footed 21 (23)
(+3 dex, +6 BP+1, +3 HSS +1, +1 shield spec., +1 ring of prot +1) (+2 whirling frenzy)
hp 53 (3d12 +2d10 +15)
Fort +10, Ref +8 (+10), Will +3
(+2 vs. poisons, +2 vs. spells and spell-like)
Defenses +4 vs bullrush and trip on solid ground
Spd 30 ft.
Melee +1 dwarven waraxe +9 (1d10+5)
Melee +1 dwarven waraxe +11 (1d10+7)
Melee +1 dwarven waraxe +9/+9 (1d10+7)
Ranged (2)throwing axe +9 (1d6+3)
Other +1 vs goblinoids, +1 dmg when under half hit points
Abilities Str 16, Dex 16, Con 16, Int 8, Wis 13, Cha 8
Base Atk +5; Grp +8
Feats Shield Specialization (Heavy Steel Shield), Power Attack, WF (Dwarven weapons), WS (Dwarven Waraxe)
Skills (-6 ACP) Climb +5, Jump +5, Intimidate +7
Gear +1 breastplate, +1 heavy steel shield, cloak of resistance +1, ring of protection +1, brute gauntlets (MIC 83), 3 CLW potions, lesser Rubicund Frenzy Crystal
edit: ended up taking the first racial substitution for fighter
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