Randolpho
First Post
Shadow64 said:Now, i'm hoping to run a high action comic-bookish type of game that starts normal and then takes a turn towards the strange (magic, super science, mutants, etc).
I'm gonna throw another vote in for modifying the Star Wars Saga edition.
You can even keep/modify the Force rules. Rename Force Sensitivity to Mutant Potential, Force Training to Mutant Power and Use the Force to Use Mutant Power, then create a bunch of different super-hero powers to replace Force Powers. With a few tweaks, you've got a viable Supers RPG.