High HP feel a little too high?

Final Attack

First Post
[maybe should be in general - move if needed]

I've run two adventures with two very different results. It has left me feeling that PCs have too much HP ... at least at lvls 1-3.

The first game I ran we only added our con modifiers.
We played a 4 player game - escape from sembria.
It was tough and the party really pulled out all the stops to defeat the enemy.
They had to stop earlier and rest after the second encounter. Party members went down and one resulted in dying.
I note that the encounters in escape from Sembria are difficult.

The second game I ran we realised our mistake and added our con scores.
We played a 6 player game - DMGs Kobold hall (I know what your thinking)
With 6 players it was going to be easier. I scaled slightly probably not enough.
However Kobold flat out are almost trivial for the amount of HP a regular party member has.
A party member went down but that was due to ganging up drakes and even that wasn't a big deal.
The issue I saw here was Damage possible Vs. amount of Hit points available. Our 2-weapon ranger was a bottomless well of hit points, the defender was able to negate many hits with his AC.
With a Kobold doing 1d6+3 damage (average 6.5 damage) they needed to hit a 30 HP PC ~ 5 times to drop him. This assumes that he does hit. With healing surges and heals it makes it very difficult for the DM (me) to make the party feel like they are in danger.
Maybe its just Kobold Hall, but the party going from escape from sembria where some damage delt at about 13~14 damage on HP ~ 20-25, to Kobold hall where damage of about 5 is delt on HP ~30-35. It felt trivial/Safe.

KEY: If the PCs are ineffectual it makes for a very very long battle with little threat. *yawn*

Suggestions: to include more BRUTE style warriors? I feel PCs have a lot of comfortable breathing room with their HP, too much.
 
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I'm thinking that maybe implementing a sudden death house rule:

At a designated time/round/DM call - EVERYONE gets +1/+2 damage and to hit.

Sure this is worse for the PCs than the monsters, but HECK I want that :)
 

High HP is high. Even Mearls admitted that he might have screwed it up just a li'l.
I'm thinking that maybe implementing a sudden death house rule:

At a designated time/round/DM call - EVERYONE gets +1/+2 damage and to hit.

Sure this is worse for the PCs than the monsters, but HECK I want that :)
+1 or +2? Lame. Just make everyone do double damage.
 

I've run two adventures with two very different results. It has left me feeling that PCs have too much HP ... at least at lvls 1-3.

.

The second game I ran we realised our mistake and added our con scores.
We played a 6 player game - DMGs Kobold hall (I know what your thinking)
With 6 players it was going to be easier. I scaled slightly probably not enough.

Emphasis mine. It sounds like you threw a below average encounter at your 6 player party and got exactly what you should have gotten, a cakewalk.

Numbers matter...a lot. Sure it takes 5 hits to knock down a party member, so that means with 5 kobolds I could do that in one round. My group has had plenty of fights were people get knocked down and we've had a few that people were rolling a 3rd death saving throw.

Try bumping up the numbers and see what happens.
 





I don't know, we have had some very tough encounters in my campaign. Monsters all have abilities that work well, helping them flank, doing more damage when other allies are nearby, getting better AC. Most same level mobs have more HP and better defenses than the PCs. It's not just the PCs that have more HP at level one. In fact most of the non-minion monsters have considerably more HP than PCs of equal level.

I have not played the kobold hall you mentioned, but our first few fights were against kobolds and if we were not smart about our tactics the fights could end very badly. I hate those shifty little buggers....
 

5 hits to take down a ranger when fighting 5 foes means he has a pretty good chance of surviving at least a round. It's supposed to be less swingy than previous editions :)
 

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