Blue
Ravenous Bugblatter Beast of Traal
A long running (started 2010) 4e game I'm in is thinking about switching to 5e. Based on the campaign, I expect us to go all the way up to 20th, and we're converting over at 10th, probably taking 3+ more years so we'll be spending lots of time at all of those levels.
It would be specifically translating over the characters we have, and it looks we will have little in-combat healing except Healing Word, which doesn't look like all that much at higher levels.
So, in general how does 5e run at high levels with mostly out-of-combat healing by HD and little in-combat? I'm not looking for a "well, this build or this item can get around it" or "the DM can do this different or use this optional rule". Just how well does high level play without a healer work?
Thanks for your feedback.
It would be specifically translating over the characters we have, and it looks we will have little in-combat healing except Healing Word, which doesn't look like all that much at higher levels.
So, in general how does 5e run at high levels with mostly out-of-combat healing by HD and little in-combat? I'm not looking for a "well, this build or this item can get around it" or "the DM can do this different or use this optional rule". Just how well does high level play without a healer work?
Thanks for your feedback.