High-level Abilities in One Character...

Although that persistent technique looks great, a Spellcraft DC of 63 might be a tad bit much. ;)

Besides, I was hoping to have a sorcerer, so Int won't be particularly high, anyway.

So, I guess everything looks a little like this:

true seeing: item ~95,000gp
analyze dweomer: same as above (same level, same duration, etc.)
Improved Uncanny Dodge/immune to surprise: Divine Oracle 10
Improved Evasion/greater arcane sight: Loredelver 9

That's 19 levels of prestige classes, plus whatever level sorcerer to satisfy the prerequisites. I don't know what minimum level there might be for the prereqs, but let's say 10.

Do all of these abilities that I have listed (not including the additional ones gained via the PrCs: I don't care about those abiliites) seem good for a 29th-level character?
 

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Some more options:

- Vow of Poverty (BoED, true seeing at 18th CL), although this precludes items
- Archmage High Arcana: Spell-Like Ability, so you can sacrifice spell slots to get the other abilities as SPAs.
- Axiomatic creature (BoED), for Linked Minds (Ex), although it's only useful if other members are also axiomatic. If one is not flat-footed, none are. If one is not flanked, none are.
- Take a transformational PrC which turns you into a creature that is immune to critical hits (to avoid SAs, which is why you seem to request Uncanny Dodge). Such as Elemental Savant from CA, although you lose 2 caster levels.

Andargor
 

jeremy_dnd said:
I have a character concept that I believe should be possibly within the 20th-level range, yet I have yet to stumble upon a selection of abilities that would allow it. So I'm curious what house rules/Unearthed Arcana/hombrew classes might fit the bill for this one.

The concept is for a spellcaster that is incredibly aware of his surroundings. His piercing eyes see everything for what it truly is, and his senses pick up the smallest of movements in his vicinity.

Abilities I want:
true seeing, continuous
Uncanny Dodge/Improved Uncanny Dodge
Foresight, continuous (or rather, just the "never surprised, never flat-footed")
Evasion/Improved Evasion
greater arcane sight, continuous
analyze dweomer at will
Well... if you can get a Gestalt character, convince your DM that racial HD and LA can be gestalted, play a bizzare mix, and don't mind settling for a slightly lesser version of some of them, with a few abilities coming from standard items, taking a few feats, and limiting the higher abilities to a few times a day...
Side 1: Zelekhut: 8 HD, +7 LA (True Seeing, Spell-like at will) + Barbarian 5 (Improved Uncanny Dodge)
Side 2: Full Caster progression Sorceror twink build

Get evasion from the appropriet ring, Permanency an Arcane Sight (Limited Wish should do the job), have Analyze Dweomer and Greater Arcane Sight on your selected list, get Combat Reflexes from the feat.... and you've got something very close with 20 levels.

But only if you can con your DM something fierce.....
 

I was thinking of multiple quests being involved, to find a Mage who not only had Craft Wondrous Item, but also the specific feats you had in mind. (Then they help you make the item - be well funded.) You'll probably need more than one Mage, actually, and I don't guarantee that your nigh-epic search for people with this exotic blend of feats is going to keep you safe from the attentions of those epic-level brain harvester creatures the Illithids fawn over. At least there'll be treasure in there somewhere - you are going to need every copper. Get all your helpers safe and snug at your Wizarding sanctum, and the first part is done.

Then you need a nice crazy Mage to help you research a 9th level spell of "Donate Magic to Ritual Leader." Then you'll want to magic up at least 400 Eternal Wands with that spell on it (Eberron style, the Wand that can fire one spell twice a day) and mount each one on a Construct. [So they can all help you, 400 assistants that can donate two ninth-level spells worth of power, in the Epic Spellcasting you'll be doing.] Try not to sell *all* of your soul to the Artificer.

Then you'll be ready to start the horrific process of designing the Epic Spells you'll be wanting, to forge your spellcasting equipment, every slot of it, in preparation for the construction of the Epic Spell that will permanently grant you this mix of at-will, always-on, as-necessary magic capabilities to stay ever-in-touch with the eternal Now of the multiversal realities you can sample.

Somewhere in all of this, you'll become an Epic personage, go staggeringly broke, or die of old age/annoyed Demigod. Your spellcasting equipment will constitute a named Artifact set, so planning ahead to donate it to an Artificing guild/defender of the world's major religions might be nice.

Congratulations!

Legions of Bards and idle curious folk will be furiously attempting to contact you and find out the answers to all their petty, tiresome little questions. All the time, from all over the multiverses. And that's nothing compared to being hauled in to Valhalla over and over again, so you can answer the trivia question that stumped Thor. (Politely, because he's drunk. Again.)

You're now equivalent to the current incarnation of the Winslow. Enjoy your new status. :)
 

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