Voadam
Legend
But Voadam, is it OK to toggle SR off and on just by switching schools? Could I take the spell description of wall of fire, change the school to conjuration, and then switch SR from Yes to No? Would this be good game design, or could someone call shenanigans on me?
I think that's the issue with these problem spells. They shouldn't be SR: No, but someone decided that since they were conjurations then that's what they had to be.
No, they wanted to get rid of the SR so they made them conjuration.
The problem is not that conjurations are sr no. The problem is that these conjurations are doing everything an evocation does at the same level mechanically but take away SR as well. This makes them unbalanced, which is a problem mechanically for me.
In the core there was acid arrow doing a little damage spread out over time at level 2 with sr no. Scorching ray is a 2nd level evocation that does a lot more damage immediately but with SR yes. That is an acceptable mechanical balance for me with low damage sr no spells falling into conjuration and high damage SR yes spells being evocations. The problem for me is that lesser orbs are just as powerful as magic missile at the same level, but with no SR.
Orbs were made conjuration in 3.5 to get around SR, not because orb of force is thematically appropriate for conjuring instead of evocation.
I'd have no problem with conjuring elemental fire that is not subject to SR, as long as it was less efficient than a comparable evocation effect.
Conjuring fireball
Sor 3/Wiz 3
Conjuration
SR No.
This spell conjures actual flames from the plane of elemental fire for a brief instant in the are of effect doing 1d6 fire damage per two levels of the caster, maximum of 5d6.