Xeviat
Dungeon Mistress, she/her
I forgot the progression. Thought they went to d12. Woops.
And long death is 2d10 per ki? That's a bit better, but it's still 10d10 on a failed save for 10 ki, instead of 3 ki. Granted, it's only one attack and not a round delay. That round delay, though, still has a damage comparable to just two rounds of flurry, and for 1 ki more you can kill.
Is their assumption that 2 rounds of attacks is enough to take most things out?
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And long death is 2d10 per ki? That's a bit better, but it's still 10d10 on a failed save for 10 ki, instead of 3 ki. Granted, it's only one attack and not a round delay. That round delay, though, still has a damage comparable to just two rounds of flurry, and for 1 ki more you can kill.
Is their assumption that 2 rounds of attacks is enough to take most things out?
Sent from my iPhone using Tapatalk