Lots of things here...this sheet isn't remotely done yet but it's as good a time as any for you to take a look and make suggestions or ask for changes.
[sblock=Queenie]
Female Human Oracle 18
Alignment: Neutral
Age: 18
Languages: Common, ?, ?
Appearance:
Statistics
Str: 11 (+0) 1
Dex: 22 (+6) 10
Con: 14 (+2) 5
Int: 10 (+0) 0
Wis: 12 (+1) 2
Cha: 30 (+10) 10
Hit Points: 130
Armor Class: 32 (10 + 6 dex + 9 armor + 7 shield)
Initiative: +6
BAB: +13/+8/+3
CMB: +13
CMD: 16
Speed: 30'
Saves
Fort: +13
Reflex: +17
Will: +17
Feats
b
1
3
5
7
9
11
13
15
17
Racial Abilities
+2 Charisma
Medium, normal speed
Bonus Feat
Bonus Skills
Class Abilities
Mystery - Joy
Oracle's Curse - Haunted (retrieving gear is std action or longer, dropped items land 10' away)
Orisons
Mystery Spells
Revelations
- Heartening Presence (Allies within 100' gain +2 to attacks, skills, saves for Chamod rounds as std action, 3/day)
- Instant Friends (1 creature who can understand your speech makes will save or is charmed, up to 18 min/day)
- Perseverence (Gain Endurance, Diehard and Heroic Defiance as bonus feats)
- Shout of Ecstacy (9d6 sonic dmg and deafen 1d4 rnds, fort save for 1/2 dmg and no deafen, 15' cone, 3/day)
- Uplifting Joy (Fly 90/perfect, 18 min/day)
Skills 90 +18 favored?
Craft
Diplomacy
Heal
Knowledge History
Knowledge Planes
Knowledge Religion
Linguistics
Perform
Profession
Sense Motive
Spellcraft
Spellcasting
Oracle CL 18, Base DC 16+lvl
Slots
1 - 6/6, 2 - 6/6, 3 - 6/6, 4 - 6/6, 5 - 6/6, 6 - 6/6, 7 - 6/6, 8 - 5/5, 9 - 3/3
0 - 9, Create Water, Purify Food, Detect Magic, Enhanced Diplomacy, Guidence, Light, Mending, Spark, Stabilize, Mage Hand, Ghost Sound
1 - 5, Bless, Tap Inner Beauty, Sanctuary, Command, Moment of Greatness, Divine Favor, Cure Light Wounds
2 - 5, Admonishing Ray, Align Weapon, Early Judgement, Lesser Restoration, Spiritual Weapon, Levitate, Minor Image, Hideous Laughter,
Cure Moderate Wounds
3 - 4, Good Hope, Archon's Aura, Magic Circle vs Evil, Prayer, Protection vs Energy, Cure Serious Wounds
4 - 4, Death Ward, Cure Critical Wounds, Divination, Blessing of Fervor, Freedom of Movement, Restoration
5 - 4, Telekinesis, Dance of 100 Cuts, Cleanse, Commune, ?, ?
6 - 3, Joyful Rapture, Greater Dispel Magic, Heal, ?
7 - 3, Reverse Gravity, Waves of Ecstacy, Greater Restoration, Holy Word, Resurrection
8 - 2, Euphoric Tranquility, Greater Angelic Aspect, Greater Spell Immunity
9 - 1, Overwhelming Presence, Summon Monster IX
Equipment
Cash: 0
Weapons
Something, 65k
Armor
Mithril Chain Mail Shirt +5, +9 AC, ACP 0, 10lbs
Mithril Large Shield +5, +7 AC, ACP 0, 5lbs
Gear
+2 Charisma Book, 54k
Eyes of the Dragon, 110k
Belt +6 Dex, Con, 90k
Headband +6 Cha, Wis, 90k
Ring of Protection +5, 50k
Cloak of Resistance +5, 25k
Gauntlets of Skill at Arms, 30k
Drinking Horn of Bottomless Valor, 24k
Handy Haversack, 2k
[/sblock]
I'm thinking of making her a dex/finesse melee fighter, who depends on self-buffs for some truly sick effects. LOTS of party support...this build can dish out bonuses on bonuses. A few clerical blasts, but not really focused on that. All the big heals.
And of course, if we need help, you can Summon an Astral freaking Deva or Trumpet Archon to lend a hand.