Mercule
Adventurer
I had an interesting discussion with another DM tonight about high-level characters (specifically, when creating high-level PCs from scratch) and their treasure.
To pick a level at psuedo-random, a 13th level character should, according to the DMG, have 110,000 gp worth of gear and valuables. The real question is this: would that 110k gpv be pretty much "tailored" and optimized for the character or would a certain portion of it be "stuff I picked up"? That isn't to say that a Fighter is going to be wearing a Ring of Wizardry, but that a Cleric may not have +3 plate, +2 shield, periapt of Wisdom +6, a +3 weapon of choice, a wand of Cure Moderate, and a handful of misc. potions.
What if the party contains spellcasters capable of making any/all of the items the party is interested in?
The two of us are at a complete impass on this matter, but I wanted to see what anyone here thought. If you want to back it up with some rationale, that'd be great because I'd love to understand both sides.
To pick a level at psuedo-random, a 13th level character should, according to the DMG, have 110,000 gp worth of gear and valuables. The real question is this: would that 110k gpv be pretty much "tailored" and optimized for the character or would a certain portion of it be "stuff I picked up"? That isn't to say that a Fighter is going to be wearing a Ring of Wizardry, but that a Cleric may not have +3 plate, +2 shield, periapt of Wisdom +6, a +3 weapon of choice, a wand of Cure Moderate, and a handful of misc. potions.
What if the party contains spellcasters capable of making any/all of the items the party is interested in?
The two of us are at a complete impass on this matter, but I wanted to see what anyone here thought. If you want to back it up with some rationale, that'd be great because I'd love to understand both sides.