aprilia4life
First Post
I am having troubles coming to a final stat array for my dragonborn cleric. It's pretty much coming down to an 18 in STR and a 12 in CON or a 16 in STR and a 14 in CON (I want him to be in melee. Here's the two arrays in full...
STR: 18
CON: 12
DEX: 10
INT: 8
WIS: 16
CHA: 14
OR
STR: 16
CON: 14
DEX: 11 (or 10)
INT: 8
WIS: 16
CHA: 14 (or 15)
Now I want to be a melee cleric, but I need the WIS for healing my party and I would like to use WIS base cleric powers as well, I don't think 16 is that bad for WIS. I am not sure about STR though. I look at a lot of the feats (especially for armour) and it's all CON and DEX. I would want a high CON because of all boosts to dragonborn special abilities.
I like the 16 STR, but will this come at the cost of my melee effectiveness, or can I live without the CON based feats? DEX is definately a no go though... reflex saves be damned!
spanks!
STR: 18
CON: 12
DEX: 10
INT: 8
WIS: 16
CHA: 14
OR
STR: 16
CON: 14
DEX: 11 (or 10)
INT: 8
WIS: 16
CHA: 14 (or 15)
Now I want to be a melee cleric, but I need the WIS for healing my party and I would like to use WIS base cleric powers as well, I don't think 16 is that bad for WIS. I am not sure about STR though. I look at a lot of the feats (especially for armour) and it's all CON and DEX. I would want a high CON because of all boosts to dragonborn special abilities.
I like the 16 STR, but will this come at the cost of my melee effectiveness, or can I live without the CON based feats? DEX is definately a no go though... reflex saves be damned!
spanks!