milotha
First Post
Our group has always done the roll against GM. This means the both the player and the GM roll the appropriate HD and then you take the higher of the two numbers. I like this because it's simple and it help prevent one bad roll from ruining your character, while at the same time still providing that random chance at every level or rolling really well or rolling poorly.
Another system that I have seen is this: At every level reroll all of your HP and take the higher or the roll vs your current HP. Feor example a 5th level fighter would roll 5d10 and then take that result or his previous HP total 4d10 whichever is greater.
Another system that I have seen is this: At every level reroll all of your HP and take the higher or the roll vs your current HP. Feor example a 5th level fighter would roll 5d10 and then take that result or his previous HP total 4d10 whichever is greater.